TheDogePwner Posted April 12, 2015 Posted April 12, 2015 How do I load an item's texture in Minecraft Forge 1.8 with a .json file? I have no idea how to use .json files. I know to have the .json and the image in in src/main/resources/assets/<modid>/models/items, but what content goes into the .json? Thanks! Quote Sup bruh.
perromercenary00 Posted April 12, 2015 Posted April 12, 2015 { "parent": "builtin/generated", "textures": { "layer0": "modmercenario:items/materiales/aceromercenario" }, "display": { "thirdperson": { "rotation": [ -90, 0, 0 ], "translation": [ 0, 1, -3 ], "scale": [ 0.55, 0.55, 0.55 ] }, "gui": { "rotation": [ -90, 0, 0 ], "translation": [ 0, 1, -3 ], "scale": [ 0.55, 0.55, 0.55 ] }, "firstperson": { "rotation": [ 0, -135, 25 ], "translation": [ 0, 4, 2 ], "scale": [ 1.7, 1.7, 1.7 ] } } } Quote
TheGreyGhost Posted April 12, 2015 Posted April 12, 2015 Hi You might find this tutorial project useful. See MBE10. https://github.com/TheGreyGhost/MinecraftByExample Some background explanation here http://greyminecraftcoder.blogspot.com.au/2014/12/item-rendering-18.html And you'll probably need this link at some point http://greyminecraftcoder.blogspot.com.au/2015/03/troubleshooting-block-and-item-rendering.html -TGG Quote
TheDogePwner Posted April 12, 2015 Author Posted April 12, 2015 { "parent": "builtin/generated", "textures": { "layer0": "modmercenario:items/materiales/aceromercenario" }, "display": { "thirdperson": { "rotation": [ -90, 0, 0 ], "translation": [ 0, 1, -3 ], "scale": [ 0.55, 0.55, 0.55 ] }, "gui": { "rotation": [ -90, 0, 0 ], "translation": [ 0, 1, -3 ], "scale": [ 0.55, 0.55, 0.55 ] }, "firstperson": { "rotation": [ 0, -135, 25 ], "translation": [ 0, 4, 2 ], "scale": [ 1.7, 1.7, 1.7 ] } } } Thanks for your reply. Just so I understand it more, what do these parameters mean? What does "rotation" and "translation" and "scale" do? What is "bulletin/generated"? How do I link it to an image file? Thanks once again! Quote Sup bruh.
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