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[solved] Was the new (int par1, int par2) added to the draw Method.

 

Having an odd issue with my fontRenderers in my drawGuiContainerForegroundLayer not showing up @_@

 

This is my normal code which worked correctly in 1.3.2

 

  Reveal hidden contents

 

 

Not sure what could have caused this...

 

Edit: Just tried placing said fontRenders in my drawGuiContainerBackgroudLayer() and they work. Just seems the Foreground is getting covered up? or not functioning correctly.

 

Also tested a direct copy and paste of Minecrafts gui foreground codes, they don't work either under my custom Gui.

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