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[1.7.10] Disabling lake generation in custom biome


theCorvid

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I'm trying my hand at modding and have created a custom desert-style biome, but all those pesky lakes dotted around really don't suit the biome's aesthetic or theme, so I would like to get rid of them. How does one go about doing this, and is it possible without editing Minecraft source code (which I understand is impossible through Eclipse for this version) or creating a new world type?

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Uh, my question is general. I'm asking how, if at all, you get rid of the water and lava surface lakes that generate as a part of vanilla Minecraft, and if it can be done without editing Minecraft source code or creating a new world type. It does not pertain to my code specifically.

 

I had a snoop around in BiomeGenBase and found a boolean, "generateLakes", but setting it to false in my biome class had no effect. From what I recall from gameplay, lakes don't generate in Biomes O Plenty desert biomes, so I know it's possible, I'm just not sure whether or not Biomes O Plenty does any source code patching.

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