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[1.7.10] Item with durability wont break


KakesRevenge

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Hello everyone,

i have a problem with my durable item ...

in crafting it works fine but when im damaging item with itemstack.setItemDamage(itemstack.getItemDamage() + 1);

it just wont break :( i would appreciate any help

Thank you :)

 

Durable Item class

 

package fewmorethings.items;

 

import java.util.Random;

 

import net.minecraft.block.Block;

import net.minecraft.entity.player.EntityPlayer;

import net.minecraft.init.Blocks;

import net.minecraft.init.Items;

import net.minecraft.item.Item;

import net.minecraft.item.ItemStack;

import net.minecraft.world.World;

import fewmorethings.Main;

import fewmorethings.handlers.BlocksHandler;

import fewmorethings.handlers.ItemsHandler;

import fewmorethings.help.LogHelper;

import fewmorethings.help.Reference;

 

public class ClickSmelt extends Item {

 

public ClickSmelt() {

this.setUnlocalizedName("ClickSmelt");

this.setTextureName(Reference.MODID + ":" + "ClickSmelt");

this.setCreativeTab(Main.fmtab);

this.setMaxDamage(64);

this.setMaxStackSize(1);

}

 

@Override

public boolean onItemUse(ItemStack itemstack, EntityPlayer player, World world, int x, int y, int z, int par1, float par2, float par3, float par4) {

Block blockoneye = world.getBlock(x, y, z);

int metadata = world.getBlockMetadata(x, y, z);

 

if(player.canPlayerEdit(x, y, z, par1, itemstack)) {

//Block to Block

if(blockoneye == Blocks.sand) {

world.setBlock(x, y, z, Blocks.glass);

itemstack.setItemDamage(itemstack.getItemDamage() + 1);

}if(blockoneye == Blocks.glass) {

world.setBlock(x, y, z, BlocksHandler.ClearGlass);

itemstack.setItemDamage(itemstack.getItemDamage() + 1);

}if(blockoneye == Blocks.cobblestone) {

world.setBlock(x, y, z, Blocks.stone);

itemstack.setItemDamage(itemstack.getItemDamage() + 1);

}if(blockoneye == Blocks.clay) {

world.setBlock(x, y, z, Blocks.hardened_clay);

itemstack.setItemDamage(itemstack.getItemDamage() + 1);

//Block to Item

}if(blockoneye == Blocks.iron_ore) {

world.setBlockToAir(x, y, z);

player.inventory.addItemStackToInventory(new ItemStack(Items.iron_ingot));

itemstack.setItemDamage(itemstack.getItemDamage() + 1);

}if(blockoneye == Blocks.coal_ore) {

world.setBlockToAir(x, y, z);

player.inventory.addItemStackToInventory(new ItemStack(Items.coal));

itemstack.setItemDamage(itemstack.getItemDamage() + 1);

}if(blockoneye == Blocks.gold_ore) {

world.setBlockToAir(x, y, z);

player.inventory.addItemStackToInventory(new ItemStack(Items.gold_ingot));

itemstack.setItemDamage(itemstack.getItemDamage() + 1);

}if(blockoneye == Blocks.lapis_ore) {

world.setBlockToAir(x, y, z);

player.inventory.addItemStackToInventory(new ItemStack(Items.dye,1,4));

itemstack.setItemDamage(itemstack.getItemDamage() + 1);

}if(blockoneye == Blocks.redstone_ore) {

world.setBlockToAir(x, y, z);

player.inventory.addItemStackToInventory(new ItemStack(Items.redstone));

itemstack.setItemDamage(itemstack.getItemDamage() + 1);

}if(blockoneye == Blocks.diamond_ore) {

world.setBlockToAir(x, y, z);

player.inventory.addItemStackToInventory(new ItemStack(Items.diamond));

itemstack.setItemDamage(itemstack.getItemDamage() + 1);

}if(blockoneye == Blocks.emerald_ore) {

world.setBlockToAir(x, y, z);

player.inventory.addItemStackToInventory(new ItemStack(Items.emerald));

itemstack.setItemDamage(itemstack.getItemDamage() + 1);

}if(blockoneye == Blocks.log || blockoneye == Blocks.log2) {

world.setBlockToAir(x, y, z);

player.inventory.addItemStackToInventory(new ItemStack(Items.coal,1,1));

itemstack.setItemDamage(itemstack.getItemDamage() + 1);

}if(blockoneye == Blocks.cactus) {

world.setBlockToAir(x, y, z);

player.inventory.addItemStackToInventory(new ItemStack(Items.dye,1,2));

itemstack.setItemDamage(itemstack.getItemDamage() + 1);

}if(blockoneye == Blocks.netherrack) {

world.setBlockToAir(x, y, z);

player.inventory.addItemStackToInventory(new ItemStack(Items.netherbrick));

itemstack.setItemDamage(itemstack.getItemDamage() + 1);

}if(blockoneye == Blocks.quartz_ore) {

world.setBlockToAir(x, y, z);

player.inventory.addItemStackToInventory(new ItemStack(Items.quartz));

itemstack.setItemDamage(itemstack.getItemDamage() + 1);

}if(blockoneye == BlocksHandler.blockOres && metadata == 0) {

world.setBlockToAir(x, y, z);

player.inventory.addItemStackToInventory(new ItemStack(ItemsHandler.Ingots));

itemstack.setItemDamage(itemstack.getItemDamage() + 1);

}if(blockoneye == BlocksHandler.blockOres && metadata == 1) {

world.setBlockToAir(x, y, z);

player.inventory.addItemStackToInventory(new ItemStack(ItemsHandler.Ingots,1,1));

itemstack.setItemDamage(itemstack.getItemDamage() + 1);

}if(blockoneye == BlocksHandler.blockOres && metadata == 2) {

world.setBlockToAir(x, y, z);

player.inventory.addItemStackToInventory(new ItemStack(ItemsHandler.Ingots,1,2));

itemstack.setItemDamage(itemstack.getItemDamage() + 1);

}if(blockoneye == BlocksHandler.blockOres && metadata == 3) {

world.setBlockToAir(x, y, z);

player.inventory.addItemStackToInventory(new ItemStack(ItemsHandler.Ingots,1,3));

itemstack.setItemDamage(itemstack.getItemDamage() + 1);

}if(blockoneye == BlocksHandler.blockOres && metadata == 4) {

world.setBlockToAir(x, y, z);

player.inventory.addItemStackToInventory(new ItemStack(ItemsHandler.Ingots,1,4));

itemstack.setItemDamage(itemstack.getItemDamage() + 1);

}

}

return false;

}

 

@Override

public boolean getShareTag() {

    return true;

}

 

    public boolean hasContainerItem(ItemStack itemStack) {

        return true;

    }

   

    @Override

    public boolean doesContainerItemLeaveCraftingGrid(ItemStack itemStack) {   

      return false;

    }

   

    @Override

    public ItemStack getContainerItem(ItemStack itemStack) {

        ItemStack stack = itemStack.copy();

 

        stack.setItemDamage(stack.getItemDamage() + 1);

 

        return stack;

    }

}

 

 

I'm beginner in java and in minecraft modding.

Please be specific.

Any code examples are appreciated.

Sorry for my english i'm from Czech republic.

Please hit that thank you button if i helped :)

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Im sorry, but thats the only way i can do it :/ Im trying to learn ...

If you could help me more i would appreciate that.

And how to do the stack size 0 to null conversion ??

Thank you

 

 

I'm beginner in java and in minecraft modding.

Please be specific.

Any code examples are appreciated.

Sorry for my english i'm from Czech republic.

Please hit that thank you button if i helped :)

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