Posted April 30, 201510 yr I have a custom chest block right now and want to either Add buttons to the container GUI or Add a single button that adds another gui overlay with more buttons and stuff. But I ran into a couple issues, one of them being I don't know how to make GuiButton align correctly relative to the GUI. It seems to use an absolute value for some reason and 2: I don't know where to start to make a GuiScreen overlay for the deeper gui page. Can anyone help?
April 30, 201510 yr 1. Use scaled x/y In GuiScreen it's this.width this.height You can get it on your own: scaledresolution.getScaledHeight(); (ScaledResolution.class) 2. "overlay for the deeper gui page." What you mean? Post code. 1.7.10 is no longer supported by forge, you are on your own.
April 30, 201510 yr So, you want to click a button that displays another gui over the current open one with more buttons? I do this on my shop by setting a certain boolean to true when clicking the button and, if it's true: drawing another texture over the gui and enabling the buttons. Not sure if this is what you want to do but, I thought I might mention it. I am not a cat. I know my profile picture is sexy and amazing beyond anything you could imagine but my cat like features only persist in my fierce eyes. I might be a cat.
April 30, 201510 yr Author Well if I can actually use a scaled resolution it will be in a GuiContainer. But how would I go about getting scaled resolution for that? Say the size of the background image is 176x184 (WxH)
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