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Posted

I have a custom chest block right now and want to either

 

Add buttons to the container GUI or

 

Add a single button that adds another gui overlay with more buttons and stuff.

 

But I ran into a couple issues, one of them being I don't know how to make GuiButton align correctly relative to the GUI.  It seems to use an absolute value for some reason and 2:  I don't know where to start to make a GuiScreen overlay for the deeper gui page.

 

Can anyone help?

Posted

1. Use scaled x/y

In GuiScreen it's this.width  this.height

You can get it on your own:

scaledresolution.getScaledHeight();  (ScaledResolution.class)

 

2. "overlay for the deeper gui page." What you mean?

 

Post code.

1.7.10 is no longer supported by forge, you are on your own.

Posted

So, you want to click a button that displays another gui over the current open one with more buttons? I do this on my shop by setting a certain boolean to true when clicking the button and, if it's true: drawing another texture over the gui and enabling the buttons. :P Not sure if this is what you want to do but, I thought I might mention it.

I am not a cat. I know my profile picture is sexy and amazing beyond anything you could imagine but my cat like features only persist in my fierce eyes. I might be a cat.

Posted

Well if I can actually use a scaled resolution it will be in a GuiContainer.  But how would I go about getting scaled resolution for that?  Say the size of the background image is 176x184 (WxH)

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