Posted May 10, 201510 yr Hi, Im trying to make some kind of ritual which will spawn wither ... this is my item class package fewmorethings.items; import net.minecraft.block.Block; import net.minecraft.entity.boss.EntityWither; import net.minecraft.entity.effect.EntityLightningBolt; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Blocks; import net.minecraft.init.Items; import net.minecraft.item.ItemStack; import net.minecraft.util.IIcon; import net.minecraft.world.World; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import fewmorethings.help.LogHelper; import fewmorethings.items.bases.ItemBase; public class TestItem extends ItemBase { public TestItem () { this.setUnlocalizedName("TestItem"); } @Override public boolean onItemUse(ItemStack stack, EntityPlayer player, World world, int x, int y, int z, int par1, float par2, float par3, float par4) { Block blockoneye = world.getBlock(x, y, z); if(!world.isRemote) { if(blockoneye == Blocks.iron_block && this.checkRitualBlocks(x, y, z, world)) { LogHelper.info("DEBUG"); EntityWither wither = new EntityWither(world); world.spawnEntityInWorld(wither); } } return true; } @SideOnly(Side.CLIENT) public IIcon getIcon(ItemStack i, int j) { return Items.stick.getIcon(i, j); } private boolean checkRitualBlocks(int x, int y,int z, World world) { if(world.getBlock(x, y, z - 1) == Blocks.obsidian && world.getBlock(x, y, z + 1) == Blocks.obsidian && world.getBlock(x + 1, y, z) == Blocks.obsidian && world.getBlock(x - 1, y, z) == Blocks.obsidian && world.getBlock(x - 1, y, z - 1) == Blocks.glowstone && world.getBlock(x + 1, y, z - 1) == Blocks.glowstone && world.getBlock(x + 1, y, z - 1) == Blocks.glowstone && world.getBlock(x + 1, y, z + 1) == Blocks.glowstone && world.getBlock(x - 4, y + 1, z - 1) == Blocks.quartz_block && world.getBlock(x - 4, y + 2, z - 1) == Blocks.quartz_block && world.getBlock(x - 4, y + 3, z - 1) == Blocks.diamond_block && world.getBlock(x - 4, y + 1, z + 2) == Blocks.quartz_block && world.getBlock(x - 4, y + 2, z + 2) == Blocks.quartz_block && world.getBlock(x - 4, y + 3, z + 2) == Blocks.diamond_block && world.getBlock(x + 4, y + 1, z + 1) == Blocks.quartz_block && world.getBlock(x + 4, y + 2, z + 1) == Blocks.quartz_block && world.getBlock(x + 4, y + 3, z + 1) == Blocks.diamond_block && world.getBlock(x + 1, y + 1, z + 4) == Blocks.quartz_block && world.getBlock(x + 1, y + 2, z + 4) == Blocks.quartz_block && world.getBlock(x + 1, y + 3, z + 4) == Blocks.beacon && world.getBlock(x - 1, y + 1, z - 4) == Blocks.quartz_block && world.getBlock(x - 1, y + 2, z - 4) == Blocks.quartz_block && world.getBlock(x - 1, y + 3, z - 4) == Blocks.beacon) { return true; } return false; } } The word DEBUG will be actually printed out but the wither will not spawn I'm beginner in java and in minecraft modding. Please be specific. Any code examples are appreciated. Sorry for my english i'm from Czech republic. Please hit that thank you button if i helped
May 10, 201510 yr Author what ?? I'm beginner in java and in minecraft modding. Please be specific. Any code examples are appreciated. Sorry for my english i'm from Czech republic. Please hit that thank you button if i helped
May 10, 201510 yr Author how to set cords ? I'm beginner in java and in minecraft modding. Please be specific. Any code examples are appreciated. Sorry for my english i'm from Czech republic. Please hit that thank you button if i helped
May 10, 201510 yr You use the alternative constructor. Edit: I just found out there's no alternative constructor, so you'd have to set the position manually using entity.posX/Y/Z = ? Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support. 1.12 -> 1.13 primer by williewillus. 1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support. http://www.howoldisminecraft1710.today/
May 10, 201510 yr Author no idea why but this is not working wither.setPosition(x, y, z); this one either wither.posX = x; wither.posY = y; wither.posZ = z; I'm beginner in java and in minecraft modding. Please be specific. Any code examples are appreciated. Sorry for my english i'm from Czech republic. Please hit that thank you button if i helped
May 10, 201510 yr Author what yaw and pitch means ? How to get them ? I'm beginner in java and in minecraft modding. Please be specific. Any code examples are appreciated. Sorry for my english i'm from Czech republic. Please hit that thank you button if i helped
May 10, 201510 yr Author this isnt working @Override public boolean onItemUse(ItemStack stack, EntityPlayer player, World world, int x, int y, int z, int par1, float par2, float par3, float par4) { Block blockoneye = world.getBlock(x, y, z); if(!world.isRemote) { if(blockoneye == Blocks.iron_block && this.checkRitualBlocks(x, y, z, world)) { LogHelper.info("DEBUG"); EntityPlayer p = worldObj.getClosestPlayer(xCoord, yCoord, zCoord, 100); float yaw = p.rotationYaw; float pitch = p.rotationPitch; EntityWither wither = new EntityWither(world); world.spawnEntityInWorld(wither); wither.setLocationAndAngles(x, y, z, yaw, pitch); } } return true; } I'm beginner in java and in minecraft modding. Please be specific. Any code examples are appreciated. Sorry for my english i'm from Czech republic. Please hit that thank you button if i helped
May 10, 201510 yr Author oh i didnt recognize i did that ok thank you for help I'm beginner in java and in minecraft modding. Please be specific. Any code examples are appreciated. Sorry for my english i'm from Czech republic. Please hit that thank you button if i helped
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