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Posted

Hello! I want to do so that when you hold an item I'm working on at the moment and look in third-person mode, both of the players arms go up and hold it, without jiggling around when the player walks - sort of like when you charge a bow, except it does it all the time when you hold the item. I have looked around everywhere I could think of; the bow and sword classes (cause they both change the players limb rotation when they are used), the player class, the player model class and even the main Minecraft class. Any help would be highly appreciated.

 

Thanks :)

IGN: matte006

Played Minecraft since summer 2011.

Modding is my life now.

Please check out my mod :)

https://minecraft.curseforge.com/projects/gadgets-n-goodies-mod?gameCategorySlug=mc-mods&projectID=230028

Posted

MC Version?

 

Use RenderPlayerEvent - cancel rendering and render again on your own. You will need to rotate boxes.

1.7.10 is no longer supported by forge, you are on your own.

Posted

BTW, I maybe expressed myself a little unclear; what I want to do is to change the 'heldItemLeft' and 'heldItemRight' values of the player model when you hold the specific item. Is there no simple way of doing that without messing with the whole player model? Is it possible to access the model of the player that is holding the item from the onUpdate function of the item?

IGN: matte006

Played Minecraft since summer 2011.

Modding is my life now.

Please check out my mod :)

https://minecraft.curseforge.com/projects/gadgets-n-goodies-mod?gameCategorySlug=mc-mods&projectID=230028

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