Posted May 16, 201510 yr Hello! well, the questions says it all, how to get the EntityPlayerMp on 1.8? Minecraft#thePlayer returns an EntityPlayerSP, I`ve tried everything but it doesn't seems to work. Thanks (^·^)/ \(~.~)
May 17, 201510 yr You need to understand the fact that minecraft consists of two threads - client and server. While on dedicated server, there is only server, when on client in singleplayer - there is client AND server running in background. When you connect from client to external server - client has client thread and dedic handles server. Following above - there is no "getEntityPlayerMP". You either do something for one defined "thePlayer" which is YOUR OWN (client's) entity player, or you do something for EntityPlayers on server side - where you can't just pick (well, you can pick by names or uuids). Other notes: All classes in package net.minecraft.client are for CLIENT usage only - you can't call them outside client proxy or mod will crash when ran on dedic - that includes Minecraft class itself. As to actually getting players - what you want to do? There is PlayerTickEvent that runs for client and server for every player once per tick (twice - there are 2 phases to pick from). 1.7.10 is no longer supported by forge, you are on your own.
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.