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Superimposing a Texture over a Block


pro-mole

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Say I have an item, that I use on a block. When I do so, I want this block to be "marked" with a certain texture that's "painted" on top of the block's own texture. And then I want to undo that at another time. Is it possible to do that in Forge without dealing with core modding or ASM?

 

Thanks in advance!

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Is the block made by you, or should it apply to any block?

 

If it's made by you, you can use metadata to do that, assuming you don't need a complex system.

If it's not, you can replace the block by another block made by yourself, and have a TileEntity store the block that was in that place.

 

I can't help any more unless you are more specific and give more details on the feature you're trying to create.

Did I help? Hitting 'Thank You' would be appreciated.

 

Soon, the lost city will rise from the bottom of the ocean, and spread it's technology across Minecraft.

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