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Some tile entity data not staying synced between server and client


The_Fireplace

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I have 2 integers, storedFirestarter and storedGunpowder, which are rendered in my tile entity's GUI. When they change on the server, the numbers rendered in the GUI do not change until I save and quit to title and load the world again(I am testing this with a Singleplayer world). I have tried adding the numbers to getDescriptionPacket() then reading them in onDataPacket(), but that didn't work. Here is my code:

TileEntityPopFurnace

https://bitbucket.org/The_Fireplace/unlogic-ii/src/1c46ebb535c1627236380c20291ad45a40ef2f5a/src/main/java/the_fireplace/unlogicii/entity/tile/TileEntityPopFurnace.java?at=master

GuiPopFurnace

https://bitbucket.org/The_Fireplace/unlogic-ii/src/1c46ebb535c1627236380c20291ad45a40ef2f5a/src/main/java/the_fireplace/unlogicii/gui/GuiPopFurnace.java?at=master

Any other code you may need can be found in the repository. Let me know if you have any questions.

If I helped please press the Thank You button.

 

Check out my mods at http://www.curse.com/users/The_Fireplace/projects

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