Posted June 6, 201510 yr [20:41:26] [server thread/INFO] [sTDOUT]: [com.roller.roller.tileEntity.EntityMainTrain:setsub:42]: net.minecraft.client.multiplayer.WorldClient@69420e33 System.out.println(this.worldObj) how can this happen that I have a client world on the server side? (Entity) Greetings, enbecko
June 6, 201510 yr Author Sure but normally the worldobj on the Server is an Object of WorldServer and Not WorldClient
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