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So I've been trying to get a block when placed to change certain blocks around  based off of what direction the player is facing. I have been using rotationYaw from the EntityLivingBase to do this and sometimes it works but sometimes it places things as if the player is facing a different direction. I have no idea what this is and what is triggering it. Anything helps and is appreciated.

 

Note: I am unfinished with the code for if the player is facing east but I am already having problems with the other directions the player could be facing so I have been working on this issue.

 

Here is the block class:

package com.littlepup.xcom_mod.blocks;

import java.util.List;

import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.IIcon;
import net.minecraft.util.MathHelper;
import net.minecraft.world.Explosion;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;

import com.littlepup.xcom_mod.XcomMain;
import com.littlepup.xcom_mod.other.Reference;
import com.littlepup.xcom_mod.renderers.RendererAlienComputer;

import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;

public class BlockXenocomputer extends Block
{
@SideOnly(Side.CLIENT)
public static IIcon icons[];
public int metadata = 0;

BlockXenocomputer()
{
	super(Material.iron);
	setCreativeTab(XcomMain.XcomTab);
	setBlockName("xenocomputer");
	setHardness(5.0F);
	setResistance(20.0F);
}


@Override
public boolean isNormalCube()
{
	return false;
}

@Override
public boolean isOpaqueCube()
{
	return false;
}

@Override
public boolean canDropFromExplosion(Explosion explosion)
{
	return false;
}


@Override
public boolean renderAsNormalBlock()
{
	return false;
}

@SuppressWarnings({"unchecked", "rawtypes"})
@SideOnly(Side.CLIENT)
@Override
public void getSubBlocks(Item par1, CreativeTabs par2creativetab, List par3list)
{
	for(int var = 0; var < 2; ++var)
	{	
		par3list.add(new ItemStack(par1, 1, var));
	}
}

@Override
@SideOnly(Side.CLIENT)
public void registerBlockIcons(IIconRegister iconregister)
{		
	icons = new IIcon[40];
	for(int i = 0; i < icons.length; i++)
	{
		icons[i] = iconregister.registerIcon(Reference.MODID + ":" + "xenocomputer" + i);
	}
}

@Override
public int getRenderType()
{
	return RendererAlienComputer.xenocomputer_renderID;
}

@Override
public void	onBlockPlacedBy(World world, int x, int y, int z, EntityLivingBase entityBase, ItemStack itemStack)
    {
	float rotation = entityBase.rotationYaw;
	Block xenocomputer = BlocksMain.xenocomputer;

		//North facing computers
		if(rotation >= 135.0F || rotation <= -135.0F)
		{	
			world.setBlock(x - 1, y, z, xenocomputer, metadata, 2);
			world.setBlock(x - 2, y, z, xenocomputer, metadata, 2);
			world.setBlock(x + 1, y, z, xenocomputer, metadata, 2);
			world.setBlock(x + 2, y, z, xenocomputer, metadata, 2);
			world.setBlock(x, y, z + 1, xenocomputer, metadata, 2);
			world.setBlock(x - 2, y, z + 1, xenocomputer, metadata, 2);
			world.setBlock(x + 2, y, z + 1, xenocomputer, metadata, 2);
			world.setBlock(x - 2, y + 1, z, xenocomputer, metadata, 2);
			world.setBlock(x + 2, y + 1, z, xenocomputer, metadata, 2);
			world.setBlock(x, y + 1, z, xenocomputer, metadata, 2);
		}
		//West facing computers
		else if(rotation < 135.0F && rotation > 45.0F)
		{
			world.setBlock(x, y, z - 1, xenocomputer, metadata, 2);
			world.setBlock(x, y, z + 1, xenocomputer, metadata, 2);
			world.setBlock(x + 1, y, z, xenocomputer, metadata, 2);
			world.setBlock(x, y, z - 2, xenocomputer, metadata, 2);
			world.setBlock(x, y, z + 2, xenocomputer, metadata, 2);
			world.setBlock(x + 1, y, z - 2, xenocomputer, metadata, 2);
			world.setBlock(x + 1, y, z + 2, xenocomputer, metadata, 2);
			world.setBlock(x, y + 1, z - 2, xenocomputer, metadata, 2);
			world.setBlock(x, y + 1, z + 2, xenocomputer, metadata, 2);
			world.setBlock(x, y + 1, z, xenocomputer, metadata, 2);
		}
		//South facing computers
		else if(rotation <= 45.0F && rotation >= -45.0F)
		{
			world.setBlock(x - 1, y, z, xenocomputer, metadata, 2);
			world.setBlock(x - 2, y, z, xenocomputer, metadata, 2);
			world.setBlock(x + 1, y, z, xenocomputer, metadata, 2);
			world.setBlock(x + 2, y, z, xenocomputer, metadata, 2);
			world.setBlock(x, y, z - 1, xenocomputer, metadata, 2);
			world.setBlock(x - 2, y, z - 1, xenocomputer, metadata, 2);
			world.setBlock(x + 2, y, z - 1, xenocomputer, metadata, 2);
			world.setBlock(x - 2, y + 1, z, xenocomputer, metadata, 2);
			world.setBlock(x + 2, y + 1, z, xenocomputer, metadata, 2);
			world.setBlock(x, y + 1, z, xenocomputer, metadata, 2);
		}
		//East facing computers
		else
		{

		}
    }
}

 

Here is the rendering class (if it's needed):

 

package com.littlepup.xcom_mod.renderers;

import com.littlepup.xcom_mod.blocks.BlocksMain;

import net.minecraft.block.Block;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.world.IBlockAccess;
import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler;
import cpw.mods.fml.client.registry.RenderingRegistry;

public class RendererAlienComputer implements ISimpleBlockRenderingHandler 
{
public static int xenocomputer_renderID = RenderingRegistry.getNextAvailableRenderId();

@Override
public void renderInventoryBlock(Block block, int metadata, int modelId,
		RenderBlocks renderer) 
{

}

@Override
public boolean renderWorldBlock(IBlockAccess blockaccess, int x, int y, int z,
		Block block, int modelId, RenderBlocks renderer) 
{
	int metadata = blockaccess.getBlockMetadata(x, y, z);
	Block xenocomputer = BlocksMain.xenocomputer;

	/*Intact Alien Computer
	North Facing Alien Computer
	Center Base*/
	if(metadata == 0 && xenocomputer == blockaccess.getBlock(x - 1, y, z) && xenocomputer == 
			blockaccess.getBlock(x + 1, y, z) && xenocomputer == blockaccess.getBlock(x, y, z + 1) &&
			xenocomputer !=  blockaccess.getBlock(x, y, z - 1))
	{
		renderer.setRenderBounds(0.0D, 0.0D, 0.0D, 1.0D, 1.0D, 1.0D);
		renderer.renderStandardBlock(block, x, y, z);
	}
	//Left Base
	else if(metadata == 0 && xenocomputer == blockaccess.getBlock(x - 1, y, z) && xenocomputer == blockaccess.getBlock(x + 1, y, z) 
			&& xenocomputer != blockaccess.getBlock(x - 2, y, z) && xenocomputer == blockaccess.getBlock(x + 1, y, z + 1))
	{
		renderer.setRenderBounds(-0.25D, 0.0D, 0.0D, 1.0D, 1.0D, 0.75D);
		renderer.renderStandardBlock(block, x, y, z);
	}
	//Leftmost Base
	else if(metadata == 0 && xenocomputer != blockaccess.getBlock(x - 1, y, z) && xenocomputer == blockaccess.getBlock(x + 1, y, z) 
			&& xenocomputer == blockaccess.getBlock(x + 2, y, z + 1))
	{
		renderer.setRenderBounds(0.0D, 0.0D, 0.0D, 0.75D, 1.0D, 0.75D);
		renderer.renderStandardBlock(block, x, y, z);
		renderer.setRenderBounds(0.0D, 0.0D, 0.75D, 0.75D, 0.875D, 1.0D);
		renderer.renderStandardBlock(block, x, y, z);
	}
	//Right Base
	else if(metadata == 0 && xenocomputer == blockaccess.getBlock(x - 1, y, z) && xenocomputer == blockaccess.getBlock(x + 1, y, z) 
			&& xenocomputer != blockaccess.getBlock(x + 2, y, z) && xenocomputer == blockaccess.getBlock(x - 1, y, z + 1))
	{

		renderer.setRenderBounds(0.0D, 0.0D, 0.0D, 1.125D, 1.0D, 0.75D);
		renderer.renderStandardBlock(block, x, y, z);
	}
	//Rightmost Base
	else if(metadata == 0 && xenocomputer != blockaccess.getBlock(x + 1, y, z) && xenocomputer == 
			blockaccess.getBlock(x - 1, y, z) && xenocomputer == blockaccess.getBlock(x - 2, y, z + 1))
	{
		renderer.setRenderBounds(0.125D, 0.0D, 0.0D, 1.0D, 1.0D, 0.75D);
		renderer.renderStandardBlock(block, x, y, z);
		renderer.setRenderBounds(0.25D, 0.0D, 0.75D, 1.0D, 0.875D, 1.0D);
		renderer.renderStandardBlock(block, x, y, z);
	}
	//Center Bottom out-cropping
	else if(metadata == 0 && xenocomputer == blockaccess.getBlock(x - 1, y, z - 1) && xenocomputer == 
			blockaccess.getBlock(x + 1, y, z - 1) && xenocomputer == blockaccess.getBlock(x, y, z - 1))
	{
		//Center Bottom 1
		renderer.setRenderBounds(0.0625D, 0.0D, 0.0D, 0.9375D, 0.75D, 0.375D);
		renderer.renderStandardBlock(block, x, y, z);
		//Center Bottom 2
		renderer.setRenderBounds(0.1875D, 0.0D, 0.375D, 0.8125D, 0.625D, 0.75D);
		renderer.renderStandardBlock(block, x, y, z);
	}
	//Bottom Left out-cropping
	else if(metadata == 0 && xenocomputer == blockaccess.getBlock(x + 1, y, z - 1) && xenocomputer != 
			blockaccess.getBlock(x - 1, y, z - 1) && xenocomputer == blockaccess.getBlock(x + 2, y, z - 1))
	{
		renderer.setRenderBounds(0.0D, 0.0D, 0.0D, 0.75D, 0.875D, 0.875D);
		renderer.renderStandardBlock(block, x, y, z);
	}
	//Bottom Right out-cropping
	else if(metadata == 0 && xenocomputer == blockaccess.getBlock(x - 1, y, z - 1) && xenocomputer !=
			blockaccess.getBlock(x + 1, y, z - 1) && xenocomputer == blockaccess.getBlock(x - 2, y, z - 1))
	{
		renderer.setRenderBounds(0.25D, 0.0F, 0.0F, 1.0D, 0.875D, 0.875D);
		renderer.renderStandardBlock(block, x, y, z);
	}
	//Top Left out-cropping
	else if(metadata == 0 && xenocomputer == blockaccess.getBlock(x + 1, y - 1, z) && xenocomputer == 
			blockaccess.getBlock(x, y - 1, z + 1) && xenocomputer != blockaccess.getBlock(x - 1, y - 1, z)
			&& xenocomputer == blockaccess.getBlock(x + 2, y - 1, z))
	{
		renderer.setRenderBounds(0.0D, 0.0D, 0.0D, 0.625D, 0.375D, 0.625D);
		renderer.renderStandardBlock(block, x, y, z);
	}
	//Top Right out-cropping
	else if(metadata == 0 && xenocomputer == blockaccess.getBlock(x - 1, y - 1, z) && xenocomputer == 
			blockaccess.getBlock(x, y - 1, z + 1) && xenocomputer != blockaccess.getBlock(x + 1, y - 1, z) && 
			xenocomputer == blockaccess.getBlock(x - 2, y - 1, z))
	{
		renderer.setRenderBounds(0.375D, 0.0D, 0.0D, 1.0D, 0.375D, 0.625D);
		renderer.renderStandardBlock(block, x, y, z);
	}
	//Top Center out-cropping
	else if(metadata == 0 && xenocomputer == blockaccess.getBlock(x, y - 1, z + 1) && xenocomputer == 
			blockaccess.getBlock(x - 1, y - 1, z) && xenocomputer == blockaccess.getBlock(x + 1, y - 1, z)
			&& xenocomputer != blockaccess.getBlock(x, y - 1, z - 1))
	{
		renderer.setRenderBounds(0.1875D, 0.0D, 0.0D, 0.8125D, 0.25D, 0.625D);
		renderer.renderStandardBlock(block, x, y, z);
	}
	/*West Facing Computer
	 *Center Base*/
	else if(metadata == 0 && xenocomputer == blockaccess.getBlock(x, y, z - 1) && xenocomputer ==
			blockaccess.getBlock(x, y, z + 1) && xenocomputer == blockaccess.getBlock(x + 1, y, z))
	{
		renderer.setRenderBounds(0.0D, 0.0D, 0.0D, 1.0F, 1.0F, 1.0F);
		renderer.renderStandardBlock(block, x, y, z);
	}
	//Left Base
	else if(metadata == 0 && xenocomputer == blockaccess.getBlock(x, y, z + 1) && xenocomputer ==
			blockaccess.getBlock(x, y, z - 1) && xenocomputer != blockaccess.getBlock(x, y, z + 2)
			&& xenocomputer == blockaccess.getBlock(x + 1, y, z - 1))
	{
		renderer.setRenderBounds(0.0D, 0.0D, 0.0D, 0.75D, 1.0D, 1.25D);
		renderer.renderStandardBlock(block, x, y, z);
	}
	//Right Base
	else if(metadata == 0 && xenocomputer == blockaccess.getBlock(x, y, z + 1) && xenocomputer ==
			blockaccess.getBlock(x, y, z - 1) && xenocomputer != blockaccess.getBlock(x, y, z - 2)
			&& xenocomputer == blockaccess.getBlock(x + 1, y, z - 1))
	{
		renderer.setRenderBounds(0.0D, 0.0D, -0.25D, 0.75D, 1.0D, 1.0D);
		renderer.renderStandardBlock(block, x, y, z);
	}
	//Leftmost Base
	else if(metadata == 0 && xenocomputer == blockaccess.getBlock(x, y, z - 1) && xenocomputer ==
			blockaccess.getBlock(x + 1, y, z - 2) && xenocomputer != blockaccess.getBlock(x, y, z + 1))
	{
		renderer.setRenderBounds(0.0D, 0.0D, 0.25D, 0.75D, 1.0D, 1.0D);
		renderer.renderStandardBlock(block, x, y, z);
		renderer.setRenderBounds(0.75D, 0.0D, 0.25D, 1.0D, 0.875D, 1.0D);
		renderer.renderStandardBlock(block, x, y, z);
	}
	//Rightmost Base
	else if(metadata == 0 && xenocomputer == blockaccess.getBlock(x + 1, y, z + 2) && xenocomputer ==
			blockaccess.getBlock(x + 1, y, z) && xenocomputer != blockaccess.getBlock(x, y, z - 1))
	{
		renderer.setRenderBounds(0.0D, 0.0D, 0.0D, 0.75D, 1.0D, 0.75D);
		renderer.renderStandardBlock(block, x, y, z);
		renderer.setRenderBounds(0.75D, 0.0D, 0.0D, 1.0D, 0.875D, 0.75D);
		renderer.renderStandardBlock(block, x, y, z);
	}
	//Bottom Center Out-cropping
	else if(metadata == 0 && xenocomputer == blockaccess.getBlock(x - 1, y, z) && xenocomputer == 
			blockaccess.getBlock(x - 1, y, z - 1) && xenocomputer == blockaccess.getBlock(x - 1, y, z + 1))
	{
		renderer.setRenderBounds(0.0D, 0.0D, 0.1875D, 0.375D, 0.625D, 0.8125D);
		renderer.renderStandardBlock(block, x, y, z);
		renderer.setRenderBounds(0.375D, 0.0D, 0.1875D, 0.6875D, 0.5625D, 0.8125D);
		renderer.renderStandardBlock(block, x, y, z);
	}
	//Bottom Left Out-cropping
	else if(metadata == 0 && xenocomputer == blockaccess.getBlock(x - 1, y, z - 1) && xenocomputer != 
			blockaccess.getBlock(x - 1, y, z + 1) && xenocomputer == blockaccess.getBlock(x - 1, y, z - 2)
			&& xenocomputer == blockaccess.getBlock(x - 1, y, z))
	{
		renderer.setRenderBounds(0.0D, 0.0D, 0.25D, 0.6875D, 0.875D, 1.0D);
		renderer.renderStandardBlock(block, x, y, z);
	}
	//Bottom Right Out-cropping
	else if(metadata == 0 && xenocomputer == blockaccess.getBlock(x - 1, y, z) && xenocomputer != 
			blockaccess.getBlock(x - 1, y, z - 1) && xenocomputer == blockaccess.getBlock(x - 1, y, z + 2)
			&& xenocomputer == blockaccess.getBlock(x - 1, y, z + 1))
	{
		renderer.setRenderBounds(0.0D, 0.0D, 0.0D, 0.6875D, 0.875D, 0.75D);
		renderer.renderStandardBlock(block, x, y, z);
	}
	//Top Left Out-cropping
	else if(metadata == 0 && xenocomputer == blockaccess.getBlock(x, y - 1, z - 1) && xenocomputer != 
			blockaccess.getBlock(x, y - 1, z + 1) && xenocomputer == blockaccess.getBlock(x + 1, y - 1, z)
			&& xenocomputer == blockaccess.getBlock(x, y, z - 2))
	{
		renderer.setRenderBounds(0.0D, 0.0D, 0.375D, 0.625D, 0.375D, 1.0D);
		renderer.renderStandardBlock(block, x, y, z);
	}
	//Top Right Out-cropping
	else if(metadata == 0 && xenocomputer != blockaccess.getBlock(x, y - 1, z - 1) && xenocomputer == 
			blockaccess.getBlock(x, y - 1, z + 1) && xenocomputer == blockaccess.getBlock(x + 1, y - 1, z)
			&& xenocomputer == blockaccess.getBlock(x, y, z + 2))
	{
		renderer.setRenderBounds(0.0D, 0.0D, 0.0D, 0.625D, 0.375D, 0.625D);
		renderer.renderStandardBlock(block, x, y, z);
	}
	//Top Center Out-cropping
	else if(metadata == 0 && xenocomputer == blockaccess.getBlock(x, y - 1, z - 1) && xenocomputer == 
			blockaccess.getBlock(x, y - 1, z + 1) && xenocomputer == blockaccess.getBlock(x + 1, y - 1, z)
			&& xenocomputer != blockaccess.getBlock(x - 1, y - 1, z))
	{
		renderer.setRenderBounds(0.0D, 0.0D, 0.1875D, 0.625D, 0.25D, 0.8125D);
		renderer.renderStandardBlock(block, x, y, z);
	}
	/*South Facing Alien Computer
	 Center Base*/
	else if(metadata == 0 && xenocomputer == blockaccess.getBlock(x, y, z - 1) && xenocomputer ==
			blockaccess.getBlock(x - 1, y, z) && xenocomputer == blockaccess.getBlock(x + 1, y, z))
	{
		renderer.setRenderBounds(0.0D, 0.0D, 0.0D, 1.0D, 1.0D, 1.0D);
		renderer.renderStandardBlock(block, x, y, z);
	}
	//Left Base
	else if(metadata == 0 && xenocomputer == blockaccess.getBlock(x - 1, y, z - 1) && xenocomputer !=
			blockaccess.getBlock(x + 2, y, z) && xenocomputer == blockaccess.getBlock(x - 1, y, z))
	{
		renderer.setRenderBounds(0.0D, 0.0D, 0.25D, 1.25D, 1.0D, 1.0D);
		renderer.renderStandardBlock(block, x, y, z);
	}
	//Left-most Base
	else if(metadata == 0 && xenocomputer == blockaccess.getBlock(x - 2, y, z - 1) && xenocomputer !=
			blockaccess.getBlock(x + 1, y, z) && xenocomputer == blockaccess.getBlock(x, y, z - 1))
	{
		renderer.setRenderBounds(0.25D, 0.0D, 0.25D, 1.0D, 1.0D, 1.0D);
		renderer.renderStandardBlock(block, x, y, z);
		renderer.setRenderBounds(0.25D, 0.0D, 0.0D, 1.0D, 0.875D, 0.25D);
		renderer.renderStandardBlock(block, x, y, z);
	}
	//Right Base
	else if(metadata == 0 && xenocomputer == blockaccess.getBlock(x + 1, y, z - 1) && xenocomputer !=
			blockaccess.getBlock(x - 2, y, z) && xenocomputer == blockaccess.getBlock(x - 1, y, z))
	{
		renderer.setRenderBounds(-0.25F, 0.0F, 0.25F, 1.0F, 1.0F, 1.0F);
		renderer.renderStandardBlock(block, x, y, z);
	}
	//Right-most Base
	else if(metadata == 0 && xenocomputer == blockaccess.getBlock(x + 1, y, z) && xenocomputer !=
			blockaccess.getBlock(x - 1, y, z) && xenocomputer == blockaccess.getBlock(x + 2, y, z - 1))
	{
		renderer.setRenderBounds(0.0D, 0.0D, 0.25D, 0.75D, 1.0D, 1.0D);
		renderer.renderStandardBlock(block, x, y, z);
		renderer.setRenderBounds(0.0D, 0.0D, 0.0D, 0.75D, 0.875D, 0.25D);
		renderer.renderStandardBlock(block, x, y, z);
	}
	//Bottom Center Out-cropping
	else if(metadata == 0 && xenocomputer == blockaccess.getBlock(x, y, z - 1) && xenocomputer ==
			blockaccess.getBlock(x + 1, y, z + 1) && xenocomputer == blockaccess.getBlock(x - 1, y, z + 1))
	{
		renderer.setRenderBounds(0.1875D, 0.0D, 0.0D, 0.8125D, 0.625D, 0.3125D);
		renderer.renderStandardBlock(block, x, y, z);
		renderer.setRenderBounds(0.1875D, 0.0D, 0.3125D, 0.8125D, 0.5625D, 0.6875D);
		renderer.renderStandardBlock(block, x, y, z);
	}
	//Bottom Left Out-cropping
	else if(metadata == 0 && xenocomputer == blockaccess.getBlock(x, y, z - 1) && xenocomputer ==
			blockaccess.getBlock(x + 1, y, z - 1) && xenocomputer != blockaccess.getBlock(x - 1, y, z + 1))
	{
		renderer.setRenderBounds(0.0D, 0.0D, 0.0D, 0.75D, 0.875D, 0.75D);
		renderer.renderStandardBlock(block, x, y, z);
	}
	//Bottom Right Out-cropping
	else if(metadata == 0 && xenocomputer == blockaccess.getBlock(x, y, z - 1) && xenocomputer ==
			blockaccess.getBlock(x + 1, y, z + 1) && xenocomputer == blockaccess.getBlock(x - 1, y, z))
	{
		renderer.setRenderBounds(0.25D, 0.0D, 0.0D, 1.0D, 0.875D, 0.6875D);
		renderer.renderStandardBlock(block, x, y, z);
	}
	//Top Left Out-cropping
	else if(metadata == 0 && xenocomputer != blockaccess.getBlock(x + 1, y - 1, z) && xenocomputer == 
			blockaccess.getBlock(x + 1, y - 1, z) && xenocomputer == blockaccess.getBlock(x, y - 1, z - 1))
	{
		renderer.setRenderBounds(0.375D, 0.0D, 0.375D, 1.0D, 0.375D, 1.0D);
		renderer.renderStandardBlock(block, x, y, z);
	}
	//Top Right Out-cropping
	else if(metadata == 0 && xenocomputer != blockaccess.getBlock(x - 1, y - 1, z) && xenocomputer ==
			blockaccess.getBlock(x + 1, y - 1, z) && xenocomputer == blockaccess.getBlock(x, y - 1, z - 1))
	{
		renderer.setRenderBounds(0.0D, 0.0D, 0.375D, 0.625D, 0.375D, 1.0D);
		renderer.renderStandardBlock(block, x, y, z);
	}
	//Top Center Out-cropping
	else if(metadata == 0 && xenocomputer == blockaccess.getBlock(x - 1, y - 1, z) && xenocomputer == 
			blockaccess.getBlock(x + 1, y - 1, z) && xenocomputer == blockaccess.getBlock(x, y - 1, z - 1)
			&& xenocomputer != blockaccess.getBlock(x, y - 1, z + 1))
	{
		renderer.setRenderBounds(0.1875D, 0.0D, 0.375D, 0.8125D, 0.25D, 1.0D);
		renderer.renderStandardBlock(block, x, y, z);
	}
	/*East Facing Intact Computer
	 Center Base*/
	else if(metadata == 0 && xenocomputer == blockaccess.getBlock(x - 1, y, z) && xenocomputer ==
			blockaccess.getBlock(x, y, z - 1) && xenocomputer != blockaccess.getBlock(x, y, z + 1))
	{
		renderer.setRenderBounds(0.0D, 0.0D, 0.0D, 1.0D, 1.0D, 1.0D);
		renderer.renderStandardBlock(block, x, y, z);
	}
	//Damaged Alien Computer
	else
	{	

	}

	return true;
}

@Override
public boolean shouldRender3DInInventory(int modelId) 
{
	return false;
}

@Override
public int getRenderId() 
{
	return xenocomputer_renderID;
}

}

Posted

You should clip the rotationYaw to be in -180~180. Then you can compare like you did.

Because it can have any value in -360~360 I remember.

I. Stellarium for Minecraft: Configurable Universe for Minecraft! (WIP)

II. Stellar Sky, Better Star Rendering&Sky Utility mod, had separated from Stellarium.

Posted

If you meant to divide by 2 when you said "clip the rotationYaw" value, it doesn't seem to work when I do that. Although I am somewhat confused on what you mean by that so I might be doing something wrong.

Posted

If you meant to divide by 2 when you said "clip the rotationYaw" value, it doesn't seem to work when I do that. Although I am somewhat confused on what you mean by that so I might be doing something wrong.

No, that was not I meant with 'clip'. You should take a remainder of the angle with 360.

I. Stellarium for Minecraft: Configurable Universe for Minecraft! (WIP)

II. Stellar Sky, Better Star Rendering&Sky Utility mod, had separated from Stellarium.

Posted

Sorry, I'm a new modder, when you say that I should take the remainder of the angle with 360, I should divide by that, right? To be honest, I'm still confused with what you mean. Just an idea, but maybe you could type out this bit of code.

Posted

Sorry, I'm a new modder, when you say that I should take the remainder of the angle with 360, I should divide by that, right? To be honest, I'm still confused with what you mean. Just an idea, but maybe you could type out this bit of code.

No, I wont provide you copy-paste code, and I think your problem is not getting to the concept.

Do you know what I mean by 'remainder'? I think at least you know %...

I. Stellarium for Minecraft: Configurable Universe for Minecraft! (WIP)

II. Stellar Sky, Better Star Rendering&Sky Utility mod, had separated from Stellarium.

Posted

Oh, I see, you want me to use the % sign to get the remainder from it as if it were divided, right?

Ah, yes that would work too. (Actually I didn't remember that % sign can also be used for double)

Then you should check carefully, covering the case of 0 and 360.

I. Stellarium for Minecraft: Configurable Universe for Minecraft! (WIP)

II. Stellar Sky, Better Star Rendering&Sky Utility mod, had separated from Stellarium.

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