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Posted

to put this as simply as possible, I have set up a modded server using Resonant Rise and have checked and double-checked that the server mods match that of the client mods. regardless of that fact, whenever I attempt to connect to the server, I receive a notification that says I have been timed out. the server's console prints this:

(player) lost connection: TextComponent{text='Disconnected', siblings=[], style=Style{hasParent=false, color=null, bold=null, italic=null, underlined=null, obfuscated=null, clickEvent=null, hoverEvent=null}}

and the last few lines of the "fml-server-latest.log" file print this (behind spoiler because of text wall)

 

[03:45:39] [Netty IO #4/TRACE] [FML/]: $ClientHello->FMLHandshakeServerState$2:HELLO
[03:45:39] [Netty IO #4/INFO] [FML/]: Client protocol version 2
[03:45:39] [Netty IO #4/TRACE] [FML/]: $ModList:234 mods->FMLHandshakeServerState$2:HELLO
[03:45:39] [Netty IO #4/INFO] [FML/]: Client attempting to join with 234 mods : [email protected],BuildCraft|[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],MineFactoryReloaded|[email protected],MineFactoryReloaded|[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],NEIAddons|[email protected],[email protected],[email protected],[email protected],[email protected],ProjRed|[email protected],[email protected],[email protected],[email protected],appliedenergistics2-core@rv2-stable-5,[email protected],[email protected],ProjRed|[email protected],[email protected],[email protected],morechisels@@VERSION@,ThaumicTinkerer@unspecified,[email protected],ProjRed|[email protected],[email protected],MineFactoryReloaded|[email protected],[email protected],[email protected],[email protected],MineFactoryReloaded|[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],MineFactoryReloaded|[email protected],[email protected],[email protected],[email protected],BuildCraft|[email protected],[email protected],[email protected],[email protected],MineFactoryReloaded|[email protected],[email protected],MineFactoryReloaded|[email protected],[email protected],MineFactoryReloaded|[email protected],OpenComputers|[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],BuildCraft|[email protected],[email protected]_build.unknown,[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],MineFactoryReloaded|[email protected],[email protected],[email protected],MineFactoryReloaded|[email protected],quivermobchevsky@b14,[email protected],[email protected],[email protected],[email protected],[email protected],MineFactoryReloaded|[email protected],[email protected],[email protected],[email protected],BuildCraft|[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],WR-CBE|[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected]_build.unknown,[email protected],WR-CBE|[email protected],[email protected],NEIAddons|[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],notenoughkeys@@MOD_VERSION@,[email protected],BuildCraft|[email protected],[email protected],MineFactoryReloaded|[email protected],[email protected],[email protected]_build.unknown,[email protected],[email protected],[email protected],MineFactoryReloaded|[email protected],[email protected],[email protected],[email protected],[email protected],MineFactoryReloaded|[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],MineFactoryReloaded|[email protected],[email protected],[email protected],MineFactoryReloaded|[email protected],ivtoolkit@IvToolkit,[email protected],[email protected],[email protected],inpure|[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],ProjRed|[email protected],[email protected],SSR@rc3,BuildCraft|[email protected],[email protected],MineFactoryReloaded|[email protected],TubesCore@${version},[email protected],[email protected],quiverchevsky@b100,[email protected],NEIAddons|[email protected],[email protected],[email protected],[email protected],<CoFH ASM>@000,[email protected],[email protected],appliedenergistics2@rv2-stable-5,ProjRed|[email protected],[email protected],BuildCraft|[email protected],[email protected],[email protected],[email protected],[email protected],ProjRed|[email protected],[email protected],ProjRed|[email protected],[email protected],[email protected],[email protected],[email protected],StevesFactoryManager@A93,[email protected],[email protected],[email protected],BuildCraft|[email protected],[email protected],[email protected],ProjRed|[email protected],NEIAddons|[email protected],[email protected],[email protected],[email protected],NEIAddons|[email protected],[email protected],[email protected],chiseltones@@VERSION@,[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],MineFactoryReloaded|[email protected],WR-CBE|[email protected]
[03:45:39] [Netty IO #4/DEBUG] [FML/]: Check Version
[03:45:39] [Netty IO #4/INFO] [FML/]: Attempting connection with missing mods [Morpheus] at CLIENT
[03:45:39] [Netty IO #4/TRACE] [FML/]: $HandshakeAck:{2}->FMLHandshakeServerState$3:WAITINGCACK
[03:45:39] [Netty IO #4/DEBUG] [OpenMods/]: openmods.network.IdSyncManager$InboundHandler.userEventTriggered(IdSyncManager.java:50): Sending id data for player: EntityPlayerMP['(player)'/3636, l='world', x=1005.50, y=68.00, z=1062.50]
[03:46:01] [server thread/DEBUG] [NotEnoughItems/]: Unloading Player: (player)

 

 

I am unsure as to exactly why this is happening, and noticed a similar event occurred with an FTB Infinity server installation (unmodified). Could it be an issue with Openmods?

Posted

same mods, yes, aside from the ones that don't go on the server.

same versions, yes as well. but, I did go through all the mods and noticed i somehow missed metallurgy on the server... that seems to have fixed it!

I love when its the little things that you usually miss... thanks for your help

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