Jump to content

[1.7.10] My custom furnace doesn't save item when i restar minecraft


Recommended Posts

Posted

My custom furnace doesn't save item when i restar minecraft can anyone help? :(

i can't fix this problem it gives me no error maybe something wrong in my code :(

 

TileEntity:

 

 

package com.TheTroop.legendrymod;

 

import com.TheTroop.legendrymod.Crafting.blockOvenRecipes;

 

import net.minecraft.entity.player.EntityPlayer;

import net.minecraft.init.Items;

import net.minecraft.inventory.IInventory;

import net.minecraft.inventory.ISidedInventory;

import net.minecraft.item.Item;

import net.minecraft.item.ItemStack;

import net.minecraft.nbt.NBTTagCompound;

import net.minecraft.nbt.NBTTagList;

import net.minecraft.tileentity.TileEntity;

 

public class TileEntityblockOven extends TileEntity implements ISidedInventory{

 

private ItemStack slots[];

 

public int dualPower;

public int dualCookTime;

public static final int maxPower = 10000;

public static final int mashingSpeed = 100;

 

private static final int[] slots_top = new int[] {0, 1};

private static final int[] slots_bottom = new int[] {3};

private static final int[] slots_side = new int[] {2};

 

private String customName;

 

 

public TileEntityblockOven() {

slots = new ItemStack[4];

}

 

@Override

public int getSizeInventory() {

return slots.length;

}

 

@Override

public ItemStack getStackInSlot(int i) {

return slots;

}

 

@Override

public ItemStack getStackInSlotOnClosing(int i) {

if (slots != null) {

ItemStack itemstack = slots;

slots = null;

return itemstack;

}else{

return null;

}

}

 

 

 

@Override

public void setInventorySlotContents(int i, ItemStack itemstack) {

slots = itemstack;

if(itemstack != null && itemstack.stackSize > getInventoryStackLimit()) {

itemstack.stackSize = getInventoryStackLimit();

}

 

}

 

@Override

public String getInventoryName() {

return this.hasCustomInventoryName() ? this.customName : "container.blockOven";

}

 

@Override

public boolean hasCustomInventoryName() {

return this.customName != null && this.customName.length() > 0;

}

 

 

@Override

public int getInventoryStackLimit() {

return 64;

}

 

@Override

public boolean isUseableByPlayer(EntityPlayer player) {

if (worldObj.getTileEntity(xCoord, yCoord, zCoord) != this) {

return false;

}else{

return player.getDistanceSq((double)xCoord + 0.5D, (double)yCoord + 0.5D, (double)zCoord + 0.5D) <= 64;

}

 

}

 

public void openInventory() {}

public void closeInventory() {}

 

@Override

public boolean isItemValidForSlot(int i, ItemStack itemstack) {

return i == 2? false : (i == 1 ? hasItemPower(itemstack) : true);

}

 

public boolean hasItemPower(ItemStack itemstack) {

return getItemPower(itemstack) > 0;

}

 

private static int getItemPower (ItemStack itemstack) {

if (itemstack == null) {

return 0;

}else{

Item item = itemstack.getItem();

 

if(item == LegendryMod.Fgem) return 50;

return 0;

}

}

 

public ItemStack decrStackSize(int i, int j) {

if (slots != null) {

if (slots.stackSize <= j) {

ItemStack itemstack = slots;

slots = null;

return itemstack;

}

 

ItemStack itemstack1 = slots.splitStack(j);

if (slots.stackSize == 0) {

slots = null;

}

 

return itemstack1;

}else{

return null;

}

}

 

public void redFromNBT (NBTTagCompound nbt) {

super.readFromNBT(nbt);

NBTTagList list = nbt.getTagList("Items", 10);

this.slots = new ItemStack[getSizeInventory()];

 

for (int i = 0; i < list.tagCount(); ++i) {

NBTTagCompound nbt1 = (NBTTagCompound)list.getCompoundTagAt(i) ;

byte b0 =nbt1.getByte("slot");

 

if (b0 >= 0 && b0 < slots.length) {

this.slots[b0] = ItemStack.loadItemStackFromNBT(nbt1);

}

}

 

dualPower = nbt.getShort("PowerTime");

dualCookTime = nbt.getShort("CookTime");

}

 

public void writeToNBT(NBTTagCompound nbt) {

super.writeToNBT(nbt);

nbt.setShort("PowerTime", (short)dualPower);

nbt.setShort("CookTime", (short) dualCookTime);

NBTTagList list = new NBTTagList();

 

for(int i = 0; i < slots.length; i++) {

if(slots != null) {

NBTTagCompound nbt1 = new NBTTagCompound();

nbt1.setByte("Slot", (byte)i);

slots.writeToNBT(nbt1);

list.appendTag(nbt1);

}

}

 

nbt.setTag("Items", list);

}

 

 

@Override

public int[] getAccessibleSlotsFromSide (int i) {

return i == 0 ? slots_bottom : (i == 1 ? slots_top : slots_side);

}

 

@Override

public boolean canInsertItem(int var1, ItemStack itemstack,

int p_102007_3_) {

return this.isItemValidForSlot(var1, itemstack);

}

 

@Override

public boolean canExtractItem(int i, ItemStack itemstack, int j) {

return j != 0 || i != 1 || itemstack.getItem() == Items.bucket;

}

 

public int getMasherProgressScaled(int i) {

return (dualCookTime * i) / this.mashingSpeed;

}

 

public int getPowerRemainingScaled(int i) {

return (dualPower * i) / maxPower;

}

 

private boolean canMash() {

 

if (slots[0] == null || slots[1] == null) {

return false;

}

 

ItemStack itemstack = blockOvenRecipes.getMashingResult(slots[0].getItem(), slots[1].getItem());

 

if (itemstack == null) {

return false;

}

 

if (slots[3] == null) {

return true;

}

if (!slots[3].isItemEqual(itemstack)) {

return false;

}

if (slots[3].stackSize < getInventoryStackLimit() && slots[3].stackSize < slots[3].getMaxStackSize()) {

return true;

}else{

return slots[3].stackSize < itemstack.getMaxStackSize();

}

}

 

private void mashItem() {

if (canMash()) {

ItemStack itemstack = blockOvenRecipes.getMashingResult(slots[0].getItem(), slots[1].getItem());

 

if (slots[3] == null) {

slots[3] = itemstack.copy();

}else if (slots[3].isItemEqual(itemstack)) {

slots[3].stackSize += itemstack.stackSize;

}

 

for (int i = 0; i < 2; i++) {

if (slots.stackSize <= 0) {

slots = new ItemStack(slots.getItem().setFull3D());

}else{

slots.stackSize--;

}

 

if(slots.stackSize <= 0) {

slots = null;

}

}

}

 

}

 

public boolean hasPower() {

return dualPower > 0;

}

 

public boolean isMashing () {

return this.dualCookTime >0;

}

 

public void updateEntity() {

boolean flag = this.hasPower();

boolean flag1 = false;

 

if(hasPower() && this.isMashing()) {

this.dualPower--;

}

 

if(!worldObj.isRemote) {

if (this.hasItemPower(this.slots[2]) && this.dualPower < (this.maxPower - this.getItemPower(this.slots[2]))) {

this.dualPower += getItemPower(this.slots[2]);

 

if(this.slots[2] != null) {

flag1 = true;

 

this.slots[2].stackSize--;

 

if(this.slots[2].stackSize == 0) {

this.slots[2] = this.slots[2].getItem().getContainerItem(this.slots[2]);

}

}

}

 

if (hasPower() && canMash()) {

dualCookTime++;

 

if (this.dualCookTime == this.mashingSpeed) {

this.dualCookTime = 0;

this.mashItem();

flag1 = true;

}

}else{

dualCookTime = 0;

}

 

if (flag != this.isMashing()) {

flag1 = true;

blockOven.updateBlockState(this.isMashing(), this.worldObj, this.xCoord, this.yCoord, this.zCoord);

}

}

 

if (flag1) {

this.markDirty();

}

 

 

}

 

 

}

 

 

 

 

Posted

Your code would not even compile, it seems that some brackets [] are lost. (which would be for array)

Fix that, you should use


I. Stellarium for Minecraft: Configurable Universe for Minecraft! (WIP)

II. Stellar Sky, Better Star Rendering&Sky Utility mod, had separated from Stellarium.

Posted

No, I mean that the spoiler ate some brackets [].

Use [nobbc]

[/nobbc] instead.

I. Stellarium for Minecraft: Configurable Universe for Minecraft! (WIP)

II. Stellar Sky, Better Star Rendering&Sky Utility mod, had separated from Stellarium.

Posted

I am not sure why u deleted ur old thread and created a new one.

i thinked i can fix it but i can't :(

 

Dont delete your threads. others can learn from it

 

Posted
package com.TheTroop.legendrymod;

import com.TheTroop.legendrymod.Crafting.blockOvenRecipes;

import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Items;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.ISidedInventory;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.tileentity.TileEntity;

public class TileEntityblockOven extends TileEntity implements ISidedInventory{

private ItemStack slots[];

public int dualPower;
public int dualCookTime;
public static final int maxPower = 10000;
public static final int mashingSpeed = 100;

private static final int[] slots_top = new int[] {0, 1};
private static final int[] slots_bottom = new int[] {3};
private static final int[] slots_side = new int[] {2};

private String customName;


public TileEntityblockOven() {
	slots = new ItemStack[4];
}

@Override
public int getSizeInventory() {
	return slots.length;
}

@Override
public ItemStack getStackInSlot(int i) {
	return slots[i];
}

@Override
public ItemStack getStackInSlotOnClosing(int i) {
	if (slots[i] != null) {
		ItemStack itemstack = slots[i];
		slots[i] = null;
		return itemstack;
	}else{
		return null;
	}
}



@Override
public void setInventorySlotContents(int i, ItemStack itemstack) {
	slots[i] = itemstack;
	if(itemstack != null && itemstack.stackSize > getInventoryStackLimit()) {
		itemstack.stackSize = getInventoryStackLimit();
	}

}

@Override
public String getInventoryName() {
	return this.hasCustomInventoryName() ? this.customName : "container.blockOven";
}

@Override
public boolean hasCustomInventoryName() {
	return this.customName != null && this.customName.length() > 0;
}


@Override
public int getInventoryStackLimit() {
	return 64;
}

@Override
public boolean isUseableByPlayer(EntityPlayer player) {
	if (worldObj.getTileEntity(xCoord, yCoord, zCoord) != this) {
		return false;
	}else{
		return player.getDistanceSq((double)xCoord + 0.5D, (double)yCoord + 0.5D, (double)zCoord + 0.5D) <= 64;
	}
  
}

public void openInventory() {}
public void closeInventory() {}

@Override
public boolean isItemValidForSlot(int i, ItemStack itemstack) {
	return i == 2? false : (i == 1 ? hasItemPower(itemstack) : true);
}

public boolean hasItemPower(ItemStack itemstack) {
	return getItemPower(itemstack) > 0;
}

private static int getItemPower (ItemStack itemstack) {
	if (itemstack == null) {
		return 0;
	}else{
		Item item = itemstack.getItem();

		if(item == LegendryMod.Fgem) return 50;
		return 0;
	}
}

public ItemStack decrStackSize(int i, int j) {
	if (slots[i] != null) {
	if (slots[i].stackSize <= j) {
		ItemStack itemstack = slots[i];
		slots[i] = null;
		return itemstack;
	}

	ItemStack itemstack1 = slots[i].splitStack(j);
	if (slots[i].stackSize == 0) {
		slots[i] = null;
	}

	return itemstack1;
	}else{
		return null;
	}
}

public void redFromNBT (NBTTagCompound nbt) {
	super.readFromNBT(nbt);
	NBTTagList list = nbt.getTagList("Items", 10);
	this.slots = new ItemStack[getSizeInventory()];

	for (int i = 0; i < list.tagCount(); ++i) {
		NBTTagCompound nbt1 = (NBTTagCompound)list.getCompoundTagAt(i) ;
		byte b0 =nbt1.getByte("slot");

		if (b0 >= 0 && b0 < slots.length) {
			this.slots[b0] = ItemStack.loadItemStackFromNBT(nbt1);
		}
	}

	dualPower = nbt.getShort("PowerTime");
	dualCookTime = nbt.getShort("CookTime");
}

public void writeToNBT(NBTTagCompound nbt) {
	super.writeToNBT(nbt);
	nbt.setShort("PowerTime", (short)dualPower);
	nbt.setShort("CookTime", (short) dualCookTime);
	NBTTagList list = new NBTTagList();

	for(int i = 0; i < slots.length; i++) {
		if(slots[i] != null) {
			NBTTagCompound nbt1 = new NBTTagCompound();
			nbt1.setByte("Slot", (byte)i);
			slots[i].writeToNBT(nbt1);
			list.appendTag(nbt1);
		}
	}

	nbt.setTag("Items", list);
}


@Override
public int[] getAccessibleSlotsFromSide (int i) {
	return i == 0 ? slots_bottom : (i == 1 ? slots_top : slots_side);
}

@Override
public boolean canInsertItem(int var1, ItemStack itemstack,
		int p_102007_3_) {
	return this.isItemValidForSlot(var1, itemstack);
}

@Override
public boolean canExtractItem(int i, ItemStack itemstack, int j) {
	return j != 0 || i != 1 || itemstack.getItem() == Items.bucket;
}

public int getMasherProgressScaled(int i) {
	return (dualCookTime * i) / this.mashingSpeed;
}

public int getPowerRemainingScaled(int i) {
	return (dualPower * i) / maxPower;
}

private boolean canMash() {

	if (slots[0] == null || slots[1] == null) {
		return false;
	}

	ItemStack itemstack = blockOvenRecipes.getMashingResult(slots[0].getItem(), slots[1].getItem());

	if (itemstack == null) {
		return false;
	}

	if (slots[3] == null) {
		return true;
	}
	if (!slots[3].isItemEqual(itemstack)) {
		return false;
	}
	if (slots[3].stackSize < getInventoryStackLimit() && slots[3].stackSize < slots[3].getMaxStackSize()) {
		return true;
	}else{
		return slots[3].stackSize < itemstack.getMaxStackSize();
	}
}

private void mashItem() {
	if (canMash()) {
		ItemStack itemstack = blockOvenRecipes.getMashingResult(slots[0].getItem(), slots[1].getItem());

		if (slots[3] == null) {
			slots[3] = itemstack.copy();
		}else if (slots[3].isItemEqual(itemstack)) {
			slots[3].stackSize += itemstack.stackSize;
		}

		for (int i = 0; i < 2; i++) {
			if (slots[i].stackSize <= 0) {
				slots[i] = new ItemStack(slots[i].getItem().setFull3D());
			}else{
				slots[i].stackSize--;
			}

			if(slots[i].stackSize <= 0) {
				slots[i] = null;
			}
		}
	}

}

public boolean hasPower() {
	return dualPower > 0;
}

public boolean isMashing () {
	return this.dualCookTime >0;
}

public void updateEntity() {
	boolean flag = this.hasPower();
	boolean flag1 = false;

	if(hasPower() && this.isMashing()) {
		this.dualPower--;
	}

	if(!worldObj.isRemote) {
		if (this.hasItemPower(this.slots[2]) && this.dualPower < (this.maxPower - this.getItemPower(this.slots[2]))) {
			this.dualPower += getItemPower(this.slots[2]);

			if(this.slots[2] != null) {
				flag1 = true;

				this.slots[2].stackSize--;

				if(this.slots[2].stackSize == 0) {
					this.slots[2] = this.slots[2].getItem().getContainerItem(this.slots[2]);
				}
			}
		}

		if (hasPower() && canMash()) {
			dualCookTime++;

			if (this.dualCookTime == this.mashingSpeed) {
				this.dualCookTime = 0;
				this.mashItem();
				flag1 = true;
			}
		}else{
			dualCookTime = 0;
		}

		if (flag != this.isMashing()) {
			flag1 = true;
			blockOven.updateBlockState(this.isMashing(), this.worldObj, this.xCoord, this.yCoord, this.zCoord);
		}
	}

	if (flag1) {
		this.markDirty();
	}


}


}

Posted

You are not overriding writeToNBT and readFromNBT correctly.

He is, he just hasn't put the @Override annotation above the method.

Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support.

 

1.12 -> 1.13 primer by williewillus.

 

1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support.

 

http://www.howoldisminecraft1710.today/

Posted

You are not overriding writeToNBT and readFromNBT correctly.

Also readFromNBT is misspelled (redFromNBT).

now it is saving only in slot 0 and if lot 0 empty and i put item in slot 1, 2 or 3 it put this item in slot 0

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • So me and a couple of friends are playing with a shitpost mod pack and one of the mods in the pack is corail tombstone and for some reason there is a problem with it, where on death to fire the player will get kicked out of the server and the tombstone will not spawn basically deleting an entire inventory, it doesn't matter what type of fire it is, whether it's from vanilla fire/lava, or from modded fire like ice&fire/lycanites and it's common enough to where everyone on the server has experienced at least once or twice and it doesn't give any crash log. a solution to this would be much appreciated thank you!
    • It is 1.12.2 - I have no idea if there is a 1.12 pack
    • Okay, but does the modpack works with 1.12 or just with 1.12.2, because I need the Forge client specifically for Minecraft 1.12, not 1.12.2
    • Version 1.19 - Forge 41.0.63 I want to create a wolf entity that I can ride, so far it seems to be working, but the problem is that when I get on the wolf, I can’t control it. I then discovered that the issue is that the server doesn’t detect that I’m riding the wolf, so I’m struggling with synchronization. However, it seems to not be working properly. As I understand it, the server receives the packet but doesn’t register it correctly. I’m a bit new to Java, and I’ll try to provide all the relevant code and prints *The comments and prints are translated by chatgpt since they were originally in Spanish* Thank you very much in advance No player is mounted, or the passenger is not a player. No player is mounted, or the passenger is not a player. No player is mounted, or the passenger is not a player. No player is mounted, or the passenger is not a player. No player is mounted, or the passenger is not a player. MountableWolfEntity package com.vals.valscraft.entity; import com.vals.valscraft.network.MountSyncPacket; import com.vals.valscraft.network.NetworkHandler; import net.minecraft.client.Minecraft; import net.minecraft.network.syncher.EntityDataAccessor; import net.minecraft.network.syncher.EntityDataSerializers; import net.minecraft.network.syncher.SynchedEntityData; import net.minecraft.server.MinecraftServer; import net.minecraft.server.level.ServerPlayer; import net.minecraft.world.entity.EntityType; import net.minecraft.world.entity.Mob; import net.minecraft.world.entity.ai.attributes.AttributeSupplier; import net.minecraft.world.entity.ai.attributes.Attributes; import net.minecraft.world.entity.animal.Wolf; import net.minecraft.world.entity.player.Player; import net.minecraft.world.entity.Entity; import net.minecraft.world.InteractionHand; import net.minecraft.world.InteractionResult; import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.Items; import net.minecraft.world.level.Level; import net.minecraft.world.phys.Vec3; import net.minecraftforge.event.TickEvent; import net.minecraftforge.eventbus.api.SubscribeEvent; import net.minecraftforge.network.PacketDistributor; public class MountableWolfEntity extends Wolf { private boolean hasSaddle; private static final EntityDataAccessor<Byte> DATA_ID_FLAGS = SynchedEntityData.defineId(MountableWolfEntity.class, EntityDataSerializers.BYTE); public MountableWolfEntity(EntityType<? extends Wolf> type, Level level) { super(type, level); this.hasSaddle = false; } @Override protected void defineSynchedData() { super.defineSynchedData(); this.entityData.define(DATA_ID_FLAGS, (byte)0); } public static AttributeSupplier.Builder createAttributes() { return Wolf.createAttributes() .add(Attributes.MAX_HEALTH, 20.0) .add(Attributes.MOVEMENT_SPEED, 0.3); } @Override public InteractionResult mobInteract(Player player, InteractionHand hand) { ItemStack itemstack = player.getItemInHand(hand); if (itemstack.getItem() == Items.SADDLE && !this.hasSaddle()) { if (!player.isCreative()) { itemstack.shrink(1); } this.setSaddle(true); return InteractionResult.SUCCESS; } else if (!level.isClientSide && this.hasSaddle()) { player.startRiding(this); MountSyncPacket packet = new MountSyncPacket(true); // 'true' means the player is mounted NetworkHandler.CHANNEL.sendToServer(packet); // Ensure the server handles the packet return InteractionResult.SUCCESS; } return InteractionResult.PASS; } @Override public void travel(Vec3 travelVector) { if (this.isVehicle() && this.getControllingPassenger() instanceof Player) { System.out.println("The wolf has a passenger."); System.out.println("The passenger is a player."); Player player = (Player) this.getControllingPassenger(); // Ensure the player is the controller this.setYRot(player.getYRot()); this.yRotO = this.getYRot(); this.setXRot(player.getXRot() * 0.5F); this.setRot(this.getYRot(), this.getXRot()); this.yBodyRot = this.getYRot(); this.yHeadRot = this.yBodyRot; float forward = player.zza; float strafe = player.xxa; if (forward <= 0.0F) { forward *= 0.25F; } this.flyingSpeed = this.getSpeed() * 0.1F; this.setSpeed((float) this.getAttributeValue(Attributes.MOVEMENT_SPEED) * 1.5F); this.setDeltaMovement(new Vec3(strafe, travelVector.y, forward).scale(this.getSpeed())); this.calculateEntityAnimation(this, false); } else { // The wolf does not have a passenger or the passenger is not a player System.out.println("No player is mounted, or the passenger is not a player."); super.travel(travelVector); } } public boolean hasSaddle() { return this.hasSaddle; } public void setSaddle(boolean hasSaddle) { this.hasSaddle = hasSaddle; } @Override protected void dropEquipment() { super.dropEquipment(); if (this.hasSaddle()) { this.spawnAtLocation(Items.SADDLE); this.setSaddle(false); } } @SubscribeEvent public static void onServerTick(TickEvent.ServerTickEvent event) { if (event.phase == TickEvent.Phase.START) { MinecraftServer server = net.minecraftforge.server.ServerLifecycleHooks.getCurrentServer(); if (server != null) { for (ServerPlayer player : server.getPlayerList().getPlayers()) { if (player.isPassenger() && player.getVehicle() instanceof MountableWolfEntity) { MountableWolfEntity wolf = (MountableWolfEntity) player.getVehicle(); System.out.println("Tick: " + player.getName().getString() + " is correctly mounted on " + wolf); } } } } } private boolean lastMountedState = false; @Override public void tick() { super.tick(); if (!this.level.isClientSide) { // Only on the server boolean isMounted = this.isVehicle() && this.getControllingPassenger() instanceof Player; // Only print if the state changed if (isMounted != lastMountedState) { if (isMounted) { Player player = (Player) this.getControllingPassenger(); // Verify the passenger is a player System.out.println("Server: Player " + player.getName().getString() + " is now mounted."); } else { System.out.println("Server: The wolf no longer has a passenger."); } lastMountedState = isMounted; } } } @Override public void addPassenger(Entity passenger) { super.addPassenger(passenger); if (passenger instanceof Player) { Player player = (Player) passenger; if (!this.level.isClientSide && player instanceof ServerPlayer) { // Send the packet to the server to indicate the player is mounted NetworkHandler.CHANNEL.send(PacketDistributor.PLAYER.with(() -> (ServerPlayer) player), new MountSyncPacket(true)); } } } @Override public void removePassenger(Entity passenger) { super.removePassenger(passenger); if (passenger instanceof Player) { Player player = (Player) passenger; if (!this.level.isClientSide && player instanceof ServerPlayer) { // Send the packet to the server to indicate the player is no longer mounted NetworkHandler.CHANNEL.send(PacketDistributor.PLAYER.with(() -> (ServerPlayer) player), new MountSyncPacket(false)); } } } @Override public boolean isControlledByLocalInstance() { Entity entity = this.getControllingPassenger(); return entity instanceof Player; } @Override public void positionRider(Entity passenger) { if (this.hasPassenger(passenger)) { double xOffset = Math.cos(Math.toRadians(this.getYRot() + 90)) * 0.4; double zOffset = Math.sin(Math.toRadians(this.getYRot() + 90)) * 0.4; passenger.setPos(this.getX() + xOffset, this.getY() + this.getPassengersRidingOffset() + passenger.getMyRidingOffset(), this.getZ() + zOffset); } } } MountSyncPacket package com.vals.valscraft.network; import com.vals.valscraft.entity.MountableWolfEntity; import net.minecraft.network.FriendlyByteBuf; import net.minecraft.server.level.ServerLevel; import net.minecraft.server.level.ServerPlayer; import net.minecraft.world.entity.Entity; import net.minecraft.world.entity.player.Player; import net.minecraftforge.network.NetworkEvent; import java.util.function.Supplier; public class MountSyncPacket { private final boolean isMounted; public MountSyncPacket(boolean isMounted) { this.isMounted = isMounted; } public void encode(FriendlyByteBuf buffer) { buffer.writeBoolean(isMounted); } public static MountSyncPacket decode(FriendlyByteBuf buffer) { return new MountSyncPacket(buffer.readBoolean()); } public void handle(NetworkEvent.Context context) { context.enqueueWork(() -> { ServerPlayer player = context.getSender(); // Get the player from the context if (player != null) { // Verifies if the player has dismounted if (!isMounted) { Entity vehicle = player.getVehicle(); if (vehicle instanceof MountableWolfEntity wolf) { // Logic to remove the player as a passenger wolf.removePassenger(player); System.out.println("Server: Player " + player.getName().getString() + " is no longer mounted."); } } } }); context.setPacketHandled(true); // Marks the packet as handled } } networkHandler package com.vals.valscraft.network; import com.vals.valscraft.valscraft; import net.minecraft.resources.ResourceLocation; import net.minecraftforge.network.NetworkRegistry; import net.minecraftforge.network.simple.SimpleChannel; import net.minecraftforge.network.NetworkEvent; import java.util.function.Supplier; public class NetworkHandler { private static final String PROTOCOL_VERSION = "1"; public static final SimpleChannel CHANNEL = NetworkRegistry.newSimpleChannel( new ResourceLocation(valscraft.MODID, "main"), () -> PROTOCOL_VERSION, PROTOCOL_VERSION::equals, PROTOCOL_VERSION::equals ); public static void init() { int packetId = 0; // Register the mount synchronization packet CHANNEL.registerMessage( packetId++, MountSyncPacket.class, MountSyncPacket::encode, MountSyncPacket::decode, (msg, context) -> msg.handle(context.get()) // Get the context with context.get() ); } }  
  • Topics

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.