Posted June 23, 201510 yr Hi, I created a block, that uses a TileEntity, this is what it looks like: Now, I want to change the data of the TileEntity, when I click on the block where I'm aiming in the picture. So instead of placing another block on the BlockPos right to this one, the existing TileEntity should change. To be clear, the data I'm talking about is an array of booleans, size 8 (one for each possible tiny block position). So I want to change another boolean of the tileEntity on that location also to true, since now (on the picture) only one is true. Thanks in advance! My first Mod: http://www.curse.com/mc-mods/minecraft/231302-adamantium-mod-better-than-diamonds#
June 23, 201510 yr Author I'm starting to think that you do your best to help as much as possible, so that I find it out by myself haha I'm already using a custom ItemBlock, otherwise I couldn't determine where to place the first TinyBlock. I just can't find the correct method to use for this case. My first Mod: http://www.curse.com/mc-mods/minecraft/231302-adamantium-mod-better-than-diamonds#
June 23, 201510 yr Author Thanks, I'm slowly getting there Now I have a slight problem, when I set several booleans in the TileEntity, it doesn't update the texture, or only sometimes. When I place a block next to it, they load up. Is there a method to update the TileEntity somehow? My first Mod: http://www.curse.com/mc-mods/minecraft/231302-adamantium-mod-better-than-diamonds#
June 24, 201510 yr Author Thanks man, I finally got everything to work My first Mod: http://www.curse.com/mc-mods/minecraft/231302-adamantium-mod-better-than-diamonds#
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