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Posted

Hi,

 

i got a few questions about the lifetime of tile entities:

 

  • Is it possible to get another blocks tile entity if the target tile entities block is currently not in a loaded chunk?
  • On the server side is it possible to get an event if a tile entity is unloaded?

 

Thanks

  • Author

I mean if I can get a TileEntity from a not loaded chunk with something like: world.getBlockTileEntity(i, j, k);

  • Author

Ok, makes sense now - just one more thing - is there a way to test if a block's chunk is currently loaded without forcing it to load?

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