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Posted

Do you mean that when you craft it, it gets enchanted? If yes - there's method in item class - onItemCreated (or something similar) - which gets called when new itemstack with this item is created somewhere. You can do anything you want with itemstack there and resulting stack will change...

Posted

Eh, the main problem is, Item#addEnchantment(WhateverArgument whateverName) does not exist

 

EDIT: The real problem is how to somehow get a copy of ItemStack of that Item so I can add Enchantment. (Yes, ItemStack#addEnchantment(...) exists)

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