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[1.7] [Solved] Need Help With Item Rendering


jharb52207
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Hi all, I need some help figuring out how to do a proper item renderer.  I have spent a good bit of the last two days working on this issue and I have reset the code base back to what I have below to get a clean start.  My goal with this was to do a custom render for everything, but inventory and use the helper where possible.

 

I have comments in the code explaining my thought process, any help is welcomed.

 

Thanks

 


package magica.client.render;

import cpw.mods.fml.client.FMLClientHandler;
import magica.items.ItemRune;
import magica.reference.Names;
import magica.reference.Reference;
import net.minecraft.client.renderer.ItemRenderer;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.item.ItemStack;
import net.minecraft.util.IIcon;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.client.IItemRenderer;
import org.lwjgl.opengl.GL11;

public class RenderRune implements IItemRenderer
{

@Override
public boolean handleRenderType (ItemStack itemStack, ItemRenderType itemRenderType) {

	return itemRenderType != ItemRenderType.INVENTORY;

}

@Override
public boolean shouldUseRenderHelper (ItemRenderType itemRenderType, ItemStack itemStack, ItemRendererHelper itemRendererHelper) {

	return itemRendererHelper == ItemRendererHelper.ENTITY_ROTATION || itemRendererHelper == ItemRendererHelper.ENTITY_BOBBING;
}

@Override
public void renderItem (ItemRenderType itemRenderType, ItemStack itemStack, Object... data) {

	switch (itemRenderType) {
		case ENTITY: {
			GL11.glPushMatrix();
			GL11.glTranslatef(-0.5F, 0F, 0F);
			if (itemStack.isOnItemFrame()) {
				GL11.glTranslatef(0F, -0.3F, 0.01F);
			}
			render(itemStack);
			GL11.glPopMatrix();
			break;
		}
		case EQUIPPED: {
			render(itemStack);
			break;
		}
		case EQUIPPED_FIRST_PERSON: {
			render(itemStack);
			break;
		}
		default:
			break;
	}

}

private void render (ItemStack itemStack) {

	IIcon icon = itemStack.getIconIndex();

	Tessellator t = Tessellator.instance;

	float f = icon.getMinU();
	float f1 = icon.getMaxU();
	float f2 = icon.getMinV();
	float f3 = icon.getMaxV();
	float scale = 1F / 16F;

	GL11.glColor4f(1F, 1F, 1F, 1F);

	// draw the background image, 64 x 64 scaled to 16

	ItemRenderer.renderItemIn2D(Tessellator.instance, f1, f2, f, f3, icon.getIconWidth(), icon.getIconHeight(), scale);

	if (itemStack.getItem() instanceof ItemRune && itemStack.stackTagCompound != null) {

		// The textures for the slots overlap on the edges but that part is a transparent so it is ok

		if (itemStack.stackTagCompound.hasKey("RuneSlot01") && !itemStack.stackTagCompound.getString("RuneSlot01").isEmpty()) {

			// Bind to the correct texture, one for now 24 are planned.  They are 32 x 32

			FMLClientHandler.instance().getClient().renderEngine.bindTexture(findRuneTexture(itemStack.stackTagCompound.getString("RuneSlot01")));

			// draw it in slot 1 ( 0,0 to 31,31)

			t.startDrawingQuads();

			// Need the stuff to go here

			t.draw();

		}

		if (itemStack.stackTagCompound.hasKey("RuneSlot02") && !itemStack.stackTagCompound.getString("RuneSlot02").isEmpty()) {

			// Bind to the correct texture, one for now 24 are planned.  They are 32 x 32

			FMLClientHandler.instance().getClient().renderEngine.bindTexture(findRuneTexture(itemStack.stackTagCompound.getString("RuneSlot02")));

			// draw it in slot 2 ( 31,0 to 63,31)

			t.startDrawingQuads();

			// Need the stuff to go here

			t.draw();

		}

		if (itemStack.stackTagCompound.hasKey("RuneSlot03") && !itemStack.stackTagCompound.getString("RuneSlot03").isEmpty()) {

			// Bind to the correct texture, one for now 24 are planned.  They are 32 x 32

			FMLClientHandler.instance().getClient().renderEngine.bindTexture(findRuneTexture(itemStack.stackTagCompound.getString("RuneSlot03")));

			// draw it in slot 3 ( 0,31 to 31,63)

			t.startDrawingQuads();

			// Need the stuff to go here

			t.draw();

		}

		if (itemStack.stackTagCompound.hasKey("RuneSlot04") && !itemStack.stackTagCompound.getString("RuneSlot04").isEmpty()) {

			// Bind to the correct texture, one for now 24 are planned.  They are 32 x 32

			FMLClientHandler.instance().getClient().renderEngine.bindTexture(findRuneTexture(itemStack.stackTagCompound.getString("RuneSlot04")));

			// draw it in slot 4 ( 31,31 to 63,63)

			t.startDrawingQuads();

			// Need the stuff to go here

			t.draw();

		}

	}

	GL11.glColor4f(1, 1, 1, 1.0F);

}

private ResourceLocation findRuneTexture (String runeName) {

	if (runeName.equalsIgnoreCase(Names.Runes.UR)) {

		return new ResourceLocation(Reference.MOD_ID, "textures/models/" + Names.Runes.UR + ".png");

	}

	return new ResourceLocation("minecraft", ":missingno");

}

}

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After trying multiple times to get the slot textures to render correctly I haven't been able to figure that part out.  The best result I had so far was getting it to render in the slot 3 position (I was trying for slot 1) and it was only on the back side (in third person it would be the side facing the ground) of the item. 

 

The main texture is rendering fine in all conditions, but I am just unable to find a working example or tutorial that I can understand about how to render the runes correctly in the correct positions and and both visible sides.  One of my main hang ups is figuring out the positioning system and the sizing system since the slot textures are 1/4 of the main texture.

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What do you mean by slots? Is it your custom slot texture?

Also, are you getting the problem on every renderType?

I. Stellarium for Minecraft: Configurable Universe for Minecraft! (WIP)

II. Stellar Sky, Better Star Rendering&Sky Utility mod, had separated from Stellarium.

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Slots might not be the right word here since not at all what I meant.

 

The texture is of a wood rune which a player will carve into up to 4 times.  The base rendering of the wooden rune is working fine for all render types.  What I am lacking the knowledge of implementing is drawing the up to 4 runes on top of the texture in their proper positions and sizes. 

 

I made several attempts to get that functionality in there and each failed with amazing results.  So at this point I am just looking to get pointed into the correct direction to get this done and actually learn this rendering thing finally.

 

Thanks

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1. Do you know how to use Tessellator?

2. I think you should use GL11.pushMatrix() and GL11.popMatrix(). Google how to use them.

I. Stellarium for Minecraft: Configurable Universe for Minecraft! (WIP)

II. Stellar Sky, Better Star Rendering&Sky Utility mod, had separated from Stellarium.

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This has been my first dance with the Tessellator.  I have used GL11 to do some overlay work and GUI work but not anything like this.  When I was using the Tessellator I used this as a reference for what I attempted http://www.minecraftforge.net/wiki/Tessellator but all my attempts with the addVertex and addvertexwithUV got muddled around.

 

Besides the bad positioning attempt I had one attempt that did render the texture on the other, but it was full sized and not scaled down.  Is there a better example that you can point me to that explains how to calculate the vertex positions relative to the background texture?  I think the big issue here is just me having issues understanding the given references I have found.

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You can scale the rendering using GL11.glScalef(float xScale, float yScale, float zScale).

Note that you should work on new matrix when scaling, using GL11.pushMatrix() and GL11.popMatrix().

(So pushMatix -> scale -> rendering -> popMatrix)

I. Stellarium for Minecraft: Configurable Universe for Minecraft! (WIP)

II. Stellar Sky, Better Star Rendering&Sky Utility mod, had separated from Stellarium.

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Ok I got this worked out.  The scale wasn't needed after all, but it lead me to the right path while I was researching it.  This is my final renderer for this item and it seems to be working properly.

 

Thanks again for the help on this.

 


package magica.client.render;

import cpw.mods.fml.client.FMLClientHandler;
import magica.items.ItemRune;
import magica.reference.Reference;
import net.minecraft.client.renderer.ItemRenderer;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.item.ItemStack;
import net.minecraft.util.IIcon;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.client.IItemRenderer;
import org.lwjgl.opengl.GL11;

public class RenderRune implements IItemRenderer
{

@Override
public boolean handleRenderType (ItemStack itemStack, ItemRenderType itemRenderType) {

	return itemRenderType != ItemRenderType.INVENTORY;

}

@Override
public boolean shouldUseRenderHelper (ItemRenderType itemRenderType, ItemStack itemStack, ItemRendererHelper itemRendererHelper) {

	return itemRendererHelper == ItemRendererHelper.ENTITY_ROTATION || itemRendererHelper == ItemRendererHelper.ENTITY_BOBBING;
}

@Override
public void renderItem (ItemRenderType itemRenderType, ItemStack itemStack, Object... data) {

	switch (itemRenderType) {
		case ENTITY: {
			GL11.glPushMatrix();
			GL11.glTranslatef(-0.5F, 0F, 0F);
			if (itemStack.isOnItemFrame()) {
				GL11.glTranslatef(0F, -0.3F, 0.01F);
			}
			render(itemStack);
			GL11.glPopMatrix();
			break;
		}
		case EQUIPPED: {
			render(itemStack);
			break;
		}
		case EQUIPPED_FIRST_PERSON: {
			render(itemStack);
			break;
		}
		default:
			break;
	}

}

private void render (ItemStack itemStack) {

	IIcon icon = itemStack.getIconIndex();

	Tessellator t = Tessellator.instance;

	float f = icon.getMinU();
	float f1 = icon.getMaxU();
	float f2 = icon.getMinV();
	float f3 = icon.getMaxV();
	float scale = 1F / 16F;

	float p_78439_1_ = f1;
	float p_78439_2_ = f2;
	float p_78439_3_ = f;
	float p_78439_4_ = f3;
	int p_78439_5_ = 32;
	int p_78439_6_ = 32;
	float p_78439_7_ = scale;

	// draw the background image, 64 x 64 scaled to 16

	ItemRenderer.renderItemIn2D(Tessellator.instance, f1, f2, f, f3, icon.getIconWidth(), icon.getIconHeight(), scale);

	if (!itemStack.isOnItemFrame()) {

		GL11.glPushMatrix();

		GL11.glRotatef(180.0F, 0.0F, 1.0F, 0.0F);

		GL11.glTranslatef(-1.0F, 0.0F, 0.1F);

	}

	if (itemStack.getItem() instanceof ItemRune && itemStack.stackTagCompound != null) {

		// The textures for the slots overlap on the edges but that part is a transparent so it is ok

		if (itemStack.stackTagCompound.hasKey("RuneSlot01") && !itemStack.stackTagCompound.getString("RuneSlot01").isEmpty()) {

			// Bind to the correct texture, one for now 24 are planned.  They are 32 x 32

			FMLClientHandler.instance().getClient().renderEngine.bindTexture(findRuneTexture(itemStack.stackTagCompound.getString("RuneSlot01")));

			// draw it in slot 1 ( 0,0 to 31,31)

			t.startDrawingQuads();

			t.addVertexWithUV(0.0D, 0.5D, 0.0D, 0, 1);
			t.addVertexWithUV(0.5D, 0.5D, 0.0D, 1, 1);
			t.addVertexWithUV(1.0D, 1.0D, 0.0D, 1, 0);
			t.addVertexWithUV(0.0D, 1.0D, 0.0D, 0, 0);

			t.draw();

		}

		if (itemStack.stackTagCompound.hasKey("RuneSlot02") && !itemStack.stackTagCompound.getString("RuneSlot02").isEmpty()) {

			// Bind to the correct texture, one for now 24 are planned.  They are 32 x 32

			FMLClientHandler.instance().getClient().renderEngine.bindTexture(findRuneTexture(itemStack.stackTagCompound.getString("RuneSlot02")));

			// draw it in slot 2 ( 31,0 to 63,31)

			t.startDrawingQuads();

			t.addVertexWithUV(0.5D, 0.5D, 0.0D, 0, 1);
			t.addVertexWithUV(1.0D, 0.5D, 0.0D, 1, 1);
			t.addVertexWithUV(1.0D, 1.0D, 0.0D, 1, 0);
			t.addVertexWithUV(0.5D, 1.0D, 0.0D, 0, 0);

			t.draw();

		}

		if (itemStack.stackTagCompound.hasKey("RuneSlot03") && !itemStack.stackTagCompound.getString("RuneSlot03").isEmpty()) {

			// Bind to the correct texture, one for now 24 are planned.  They are 32 x 32

			FMLClientHandler.instance().getClient().renderEngine.bindTexture(findRuneTexture(itemStack.stackTagCompound.getString("RuneSlot03")));

			// draw it in slot 3 ( 0,31 to 31,63)

			t.startDrawingQuads();

			t.addVertexWithUV(0.0D, 0.0D, 0.0D, 0, 1);
			t.addVertexWithUV(0.5D, 0.0D, 0.0D, 1, 1);
			t.addVertexWithUV(1.0D, 0.5D, 0.0D, 1, 0);
			t.addVertexWithUV(0.0D, 0.5D, 0.0D, 0, 0);

			t.draw();

		}

		if (itemStack.stackTagCompound.hasKey("RuneSlot04") && !itemStack.stackTagCompound.getString("RuneSlot04").isEmpty()) {

			// Bind to the correct texture, one for now 24 are planned.  They are 32 x 32

			FMLClientHandler.instance().getClient().renderEngine.bindTexture(findRuneTexture(itemStack.stackTagCompound.getString("RuneSlot04")));

			// draw it in slot 4 ( 31,31 to 63,63)

			t.startDrawingQuads();

			t.addVertexWithUV(0.5D, 0.0D, 0.0D, 0, 1);
			t.addVertexWithUV(1.0D, 0.0D, 0.0D, 1, 1);
			t.addVertexWithUV(1.0D, 0.5D, 0.0D, 1, 0);
			t.addVertexWithUV(0.5D, 0.5D, 0.0D, 0, 0);

			t.draw();

		}

		if (!itemStack.isOnItemFrame()) {

			GL11.glPopMatrix();

		}

	}

}

private ResourceLocation findRuneTexture (String runeName) {

	return new ResourceLocation(Reference.MOD_ID, "textures/models/" + runeName + ".png");

}

}

 

Jfi7DUe.png

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cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:23) [modlauncher-9.1.3.jar%235!/:?] {}     at cpw.mods.bootstraplauncher.BootstrapLauncher.main(BootstrapLauncher.java:149) [bootstraplauncher-1.0.0.jar:?] {} Caused by: org.spongepowered.asm.mixin.throwables.MixinApplyError: Mixin [balm.mixins.json:MinecraftServerAccessor] from phase [DEFAULT] in config [balm.mixins.json] FAILED during APPLY     at org.spongepowered.asm.mixin.transformer.MixinProcessor.handleMixinError(MixinProcessor.java:636) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4] {}     at org.spongepowered.asm.mixin.transformer.MixinProcessor.handleMixinApplyError(MixinProcessor.java:588) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4] {}     at org.spongepowered.asm.mixin.transformer.MixinProcessor.applyMixins(MixinProcessor.java:379) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4] {}     ... 28 more Caused by: org.spongepowered.asm.mixin.gen.throwables.InvalidAccessorException: No candidates were found matching f_129740_:Lnet/minecraft/server/ServerResources; in net/minecraft/server/MinecraftServer for balm.mixins.json:MinecraftServerAccessor->@Accessor[FIELD_GETTER]::getResources()Lnet/minecraft/server/ServerResources; [INJECT Applicator Phase -> balm.mixins.json:MinecraftServerAccessor -> Apply Accessors ->  -> Locate -> balm.mixins.json:MinecraftServerAccessor->@Accessor[FIELD_GETTER]::getResources()Lnet/minecraft/server/ServerResources;]     at org.spongepowered.asm.mixin.gen.AccessorInfo.findTarget(AccessorInfo.java:518) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4] {}     at org.spongepowered.asm.mixin.gen.AccessorInfo.findTargetField(AccessorInfo.java:501) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4] {}     at org.spongepowered.asm.mixin.gen.AccessorInfo.locate(AccessorInfo.java:475) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4] {}     at org.spongepowered.asm.mixin.transformer.MixinTargetContext.generateAccessors(MixinTargetContext.java:1389) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4] {}     at org.spongepowered.asm.mixin.transformer.MixinApplicatorStandard.applyAccessors(MixinApplicatorStandard.java:1060) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4] {}     at org.spongepowered.asm.mixin.transformer.MixinApplicatorStandard.applyMixin(MixinApplicatorStandard.java:398) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4] {}     at org.spongepowered.asm.mixin.transformer.MixinApplicatorStandard.apply(MixinApplicatorStandard.java:325) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4] {}     at org.spongepowered.asm.mixin.transformer.TargetClassContext.apply(TargetClassContext.java:383) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4] {}     at org.spongepowered.asm.mixin.transformer.TargetClassContext.applyMixins(TargetClassContext.java:365) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4] {}     at org.spongepowered.asm.mixin.transformer.MixinProcessor.applyMixins(MixinProcessor.java:363) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4] {}     ... 28 more A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Thread: Render thread Stacktrace:     at org.spongepowered.asm.mixin.transformer.MixinProcessor.applyMixins(MixinProcessor.java:392) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4] {}     at org.spongepowered.asm.mixin.transformer.MixinTransformer.transformClass(MixinTransformer.java:250) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4] {}     at org.spongepowered.asm.service.modlauncher.MixinTransformationHandler.processClass(MixinTransformationHandler.java:131) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4] {}     at org.spongepowered.asm.launch.MixinLaunchPluginLegacy.processClass(MixinLaunchPluginLegacy.java:131) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4] {}     at cpw.mods.modlauncher.serviceapi.ILaunchPluginService.processClassWithFlags(ILaunchPluginService.java:156) ~[modlauncher-9.1.3.jar:9.1.3+9.1.3+main.9b69c82a] {}     at cpw.mods.modlauncher.LaunchPluginHandler.offerClassNodeToPlugins(LaunchPluginHandler.java:88) ~[modlauncher-9.1.3.jar:?] {}     at cpw.mods.modlauncher.ClassTransformer.transform(ClassTransformer.java:120) ~[modlauncher-9.1.3.jar:?] {}     at cpw.mods.modlauncher.TransformingClassLoader.maybeTransformClassBytes(TransformingClassLoader.java:50) ~[modlauncher-9.1.3.jar:?] {}     at cpw.mods.cl.ModuleClassLoader.readerToClass(ModuleClassLoader.java:110) ~[securejarhandler-1.0.3.jar:?] {}     at cpw.mods.cl.ModuleClassLoader.lambda$findClass$16(ModuleClassLoader.java:216) ~[securejarhandler-1.0.3.jar:?] {}     at cpw.mods.cl.ModuleClassLoader.loadFromModule(ModuleClassLoader.java:226) ~[securejarhandler-1.0.3.jar:?] {}     at cpw.mods.cl.ModuleClassLoader.findClass(ModuleClassLoader.java:216) ~[securejarhandler-1.0.3.jar:?] {}     at cpw.mods.cl.ModuleClassLoader.loadClass(ModuleClassLoader.java:132) ~[securejarhandler-1.0.3.jar:?] {}     at java.lang.ClassLoader.loadClass(ClassLoader.java:520) ~[?:?] {}     at net.minecraft.client.Minecraft.<init>(Minecraft.java:518) ~[client-1.18.2-20220404.173914-srg.jar%2392!/:?] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:bookshelf.common.mixins.json:client.AccessorMinecraft,pl:mixin:A,pl:runtimedistcleaner:A} -- Initialization -- Details:     Modules:          ADVAPI32.dll:Advanced Windows 32 Base API:10.0.19041.320 (WinBuild.160101.0800):Microsoft Corporation         COMCTL32.dll:User Experience Controls Library:6.10 (WinBuild.160101.0800):Microsoft Corporation         CRYPT32.dll:Crypto API32:10.0.19041.320 (WinBuild.160101.0800):Microsoft Corporation         CRYPTBASE.dll:Base cryptographic API DLL:10.0.19041.546 (WinBuild.160101.0800):Microsoft Corporation         CRYPTSP.dll:Cryptographic Service Provider API:10.0.19041.546 (WinBuild.160101.0800):Microsoft Corporation         ColorAdapterClient.dll:Microsoft Color Adapter Client:10.0.19041.546 (WinBuild.160101.0800):Microsoft Corporation         CoreMessaging.dll:Microsoft CoreMessaging Dll:10.0.19041.2193:Microsoft Corporation         CoreUIComponents.dll:Microsoft Core UI Components Dll:10.0.19041.546:Microsoft Corporation         DBGHELP.DLL:Windows Image Helper:10.0.19041.867 (WinBuild.160101.0800):Microsoft Corporation         DEVOBJ.dll:Device Information Set DLL:10.0.19041.1620 (WinBuild.160101.0800):Microsoft Corporation         DNSAPI.dll:DNS Client API DLL:10.0.19041.320 (WinBuild.160101.0800):Microsoft Corporation         GDI32.dll:GDI Client DLL:10.0.19041.2130 (WinBuild.160101.0800):Microsoft Corporation         GLU32.dll:OpenGL Utility Library DLL:10.0.19041.320 (WinBuild.160101.0800):Microsoft Corporation         HID.DLL:Hid User Library:10.0.19041.320 (WinBuild.160101.0800):Microsoft Corporation         IMM32.DLL:Multi-User Windows IMM32 API Client DLL:10.0.19041.2193 (WinBuild.160101.0800):Microsoft Corporation         IPHLPAPI.DLL:IP Helper API:10.0.19041.320 (WinBuild.160101.0800):Microsoft Corporation         KERNEL32.DLL:Windows NT BASE API Client DLL:10.0.19041.1741 (WinBuild.160101.0800):Microsoft Corporation         KERNELBASE.dll:Windows NT BASE API Client DLL:10.0.19041.1741 (WinBuild.160101.0800):Microsoft Corporation         MMDevApi.dll:MMDevice API:10.0.19041.320 (WinBuild.160101.0800):Microsoft Corporation         MSASN1.dll:ASN.1 Runtime APIs:10.0.19041.2251 (WinBuild.160101.0800):Microsoft Corporation         MSCTF.dll:MSCTF Server DLL:10.0.19041.320 (WinBuild.160101.0800):Microsoft Corporation         MpOav.dll:IOfficeAntiVirus Module:4.18.2211.5 (WinBuild.160101.0800):Microsoft Corporation         NLAapi.dll:Network Location Awareness 2:10.0.19041.2193 (WinBuild.160101.0800):Microsoft Corporation         NSI.dll:NSI User-mode interface DLL:10.0.19041.610 (WinBuild.160101.0800):Microsoft Corporation         NTASN1.dll:Microsoft ASN.1 API:10.0.19041.320 (WinBuild.160101.0800):Microsoft Corporation         Ole32.dll:Microsoft OLE for Windows:10.0.19041.1320 (WinBuild.160101.0800):Microsoft Corporation         OleAut32.dll:OLEAUT32.DLL:10.0.19041.985 (WinBuild.160101.0800):Microsoft Corporation         OpenAL.dll         PROPSYS.dll:Microsoft Property System:7.0.19041.320 (WinBuild.160101.0800):Microsoft Corporation         PSAPI.DLL:Process Status Helper:10.0.19041.546 (WinBuild.160101.0800):Microsoft Corporation         Pdh.dll:Windows Performance Data Helper DLL:10.0.19041.320 (WinBuild.160101.0800):Microsoft Corporation         RPCRT4.dll:Remote Procedure Call Runtime:10.0.19041.320 (WinBuild.160101.0800):Microsoft Corporation         SETUPAPI.DLL:Windows Setup API:10.0.19041.320 (WinBuild.160101.0800):Microsoft Corporation         SHCORE.dll:SHCORE:10.0.19041.320 (WinBuild.160101.0800):Microsoft Corporation         SHELL32.dll:Windows Shell Common Dll:10.0.19041.320 (WinBuild.160101.0800):Microsoft Corporation         UMPDC.dll         USER32.dll:Multi-User Windows USER API Client DLL:10.0.19041.320 (WinBuild.160101.0800):Microsoft Corporation         USERENV.dll:Userenv:10.0.19041.320 (WinBuild.160101.0800):Microsoft Corporation         VCRUNTIME140.dll:Microsoft® C Runtime Library:14.29.30133.0 built by: vcwrkspc:Microsoft Corporation         VERSION.dll:Version Checking and File Installation Libraries:10.0.19041.546 (WinBuild.160101.0800):Microsoft Corporation         WINHTTP.dll:Windows HTTP Services:10.0.19041.2075 (WinBuild.160101.0800):Microsoft Corporation         WINMM.dll:MCI API DLL:10.0.19041.320 (WinBuild.160101.0800):Microsoft Corporation         WINSTA.dll:Winstation Library:10.0.19041.2075 (WinBuild.160101.0800):Microsoft Corporation         WINTRUST.dll:Microsoft Trust Verification APIs:10.0.19041.2486 (WinBuild.160101.0800):Microsoft Corporation         WS2_32.dll:Windows Socket 2.0 32-Bit DLL:10.0.19041.320 (WinBuild.160101.0800):Microsoft Corporation         WSOCK32.dll:Windows Socket 32-Bit DLL:10.0.19041.320 (WinBuild.160101.0800):Microsoft Corporation         WTSAPI32.dll:Windows Remote Desktop Session Host Server SDK APIs:10.0.19041.546 (WinBuild.160101.0800):Microsoft Corporation         Wldp.dll:Windows Lockdown Policy:10.0.19041.320 (WinBuild.160101.0800):Microsoft Corporation         amsi.dll:Anti-Malware Scan Interface:10.0.19041.2075 (WinBuild.160101.0800):Microsoft Corporation         bcrypt.dll:Windows Cryptographic Primitives Library:10.0.19041.320 (WinBuild.160101.0800):Microsoft Corporation         bcryptPrimitives.dll:Windows Cryptographic Primitives Library:10.0.19041.2486 (WinBuild.160101.0800):Microsoft Corporation         cfgmgr32.dll:Configuration Manager DLL:10.0.19041.1620 (WinBuild.160101.0800):Microsoft Corporation         clbcatq.dll:COM+ Configuration Catalog:2001.12.10941.16384 (WinBuild.160101.0800):Microsoft Corporation         combase.dll:Microsoft COM for Windows:10.0.19041.1320 (WinBuild.160101.0800):Microsoft Corporation         cryptnet.dll:Crypto Network Related API:10.0.19041.906 (WinBuild.160101.0800):Microsoft Corporation         dbgcore.DLL:Windows Core Debugging Helpers:10.0.19041.2311 (WinBuild.160101.0800):Microsoft Corporation         dhcpcsvc.DLL:DHCP Client Service:10.0.19041.320 (WinBuild.160101.0800):Microsoft Corporation         dhcpcsvc6.DLL:DHCPv6 Client:10.0.19041.320 (WinBuild.160101.0800):Microsoft Corporation         dinput8.dll:Microsoft DirectInput:10.0.19041.320 (WinBuild.160101.0800):Microsoft Corporation         drvstore.dll:Driver Store API:10.0.19041.1949 (WinBuild.160101.0800):Microsoft Corporation         dwmapi.dll:Microsoft Desktop Window Manager API:10.0.19041.320 (WinBuild.160101.0800):Microsoft Corporation         dxcore.dll:DXCore:10.0.19041.546 (WinBuild.160101.0800):Microsoft Corporation         fwpuclnt.dll:FWP/IPsec User-Mode API:10.0.19041.320 (WinBuild.160101.0800):Microsoft Corporation         gdi32full.dll:GDI Client DLL:10.0.19041.2364 (WinBuild.160101.0800):Microsoft Corporation         glfw.dll         icm32.dll:Microsoft Color Management Module (CMM):10.0.19041.546 (WinBuild.160101.0800):Microsoft Corporation         inputhost.dll:InputHost:10.0.19041.1741 (WinBuild.160101.0800):Microsoft Corporation         java.dll:OpenJDK Platform binary:17.0.1.0:Microsoft         javaw.exe:OpenJDK Platform binary:17.0.1.0:Microsoft         jemalloc.dll         jimage.dll:OpenJDK Platform binary:17.0.1.0:Microsoft         jli.dll:OpenJDK Platform binary:17.0.1.0:Microsoft         jna4498822618700272427.dll:JNA native library:6.1.2:Java(TM) Native Access (JNA)         jvm.dll:OpenJDK 64-Bit server VM:17.0.1.0:Microsoft         kernel.appcore.dll:AppModel API Host:10.0.19041.546 (WinBuild.160101.0800):Microsoft Corporation         lwjgl.dll         lwjgl_opengl.dll         lwjgl_stb.dll         management.dll:OpenJDK Platform binary:17.0.1.0:Microsoft         management_ext.dll:OpenJDK Platform binary:17.0.1.0:Microsoft         mscms.dll:Microsoft Color Matching System DLL:10.0.19041.320 (WinBuild.160101.0800):Microsoft Corporation         msvcp140.dll:Microsoft® C Runtime Library:14.29.30133.0 built by: vcwrkspc:Microsoft Corporation         msvcp_win.dll:Microsoft® C Runtime Library:10.0.19041.789 (WinBuild.160101.0800):Microsoft Corporation         msvcrt.dll:Windows NT CRT DLL:7.0.19041.546 (WinBuild.160101.0800):Microsoft Corporation         mswsock.dll:Microsoft Windows Sockets 2.0 Service Provider:10.0.19041.320 (WinBuild.160101.0800):Microsoft Corporation         napinsp.dll:E-mail Naming Shim Provider:10.0.19041.320 (WinBuild.160101.0800):Microsoft Corporation         ncrypt.dll:Windows NCrypt Router:10.0.19041.320 (WinBuild.160101.0800):Microsoft Corporation         net.dll:OpenJDK Platform binary:17.0.1.0:Microsoft         nimdnsNSP.dll:National Instruments Zeroconf Namespace Service Provider:215.0.3f0:National Instruments Corporation         nimdnsResponder.dll:National Instruments Zeroconf Library:215.0.3f0:National Instruments Corporation         nio.dll:OpenJDK Platform binary:17.0.1.0:Microsoft         ntdll.dll:NT Layer DLL:10.0.19041.1741 (WinBuild.160101.0800):Microsoft Corporation         ntmarta.dll:Windows NT MARTA provider:10.0.19041.320 (WinBuild.160101.0800):Microsoft Corporation         nvoglv64.dll:NVIDIA Compatible OpenGL ICD:31.0.15.1694:NVIDIA Corporation         opengl32.dll:OpenGL Client DLL:10.0.19041.2193 (WinBuild.160101.0800):Microsoft Corporation         perfos.dll:Windows System Performance Objects DLL:10.0.19041.320 (WinBuild.160101.0800):Microsoft Corporation         pnrpnsp.dll:PNRP Name Space Provider:10.0.19041.320 (WinBuild.160101.0800):Microsoft Corporation         powrprof.dll:Power Profile Helper DLL:10.0.19041.320 (WinBuild.160101.0800):Microsoft Corporation         profapi.dll:User Profile Basic API:10.0.19041.844 (WinBuild.160101.0800):Microsoft Corporation         rasadhlp.dll:Remote Access AutoDial Helper:10.0.19041.546 (WinBuild.160101.0800):Microsoft Corporation         rsaenh.dll:Microsoft Enhanced Cryptographic Provider:10.0.19041.320 (WinBuild.160101.0800):Microsoft Corporation         sechost.dll:Host for SCM/SDDL/LSA Lookup APIs:10.0.19041.320 (WinBuild.160101.0800):Microsoft Corporation         shlwapi.dll:Shell Light-weight Utility Library:10.0.19041.320 (WinBuild.160101.0800):Microsoft Corporation         sunmscapi.dll:OpenJDK Platform binary:17.0.1.0:Microsoft         svml.dll:OpenJDK Platform binary:17.0.1.0:Microsoft         textinputframework.dll:"TextInputFramework.DYNLINK":10.0.19041.2075 (WinBuild.160101.0800):Microsoft Corporation         ucrtbase.dll:Microsoft® C Runtime Library:10.0.19041.789 (WinBuild.160101.0800):Microsoft Corporation         uxtheme.dll:Microsoft UxTheme Library:10.0.19041.320 (WinBuild.160101.0800):Microsoft Corporation         vcruntime140_1.dll:Microsoft® C Runtime Library:14.29.30133.0 built by: vcwrkspc:Microsoft Corporation         verify.dll:OpenJDK Platform binary:17.0.1.0:Microsoft         win32u.dll:Win32u:10.0.19041.2486 (WinBuild.160101.0800):Microsoft Corporation         windows.storage.dll:Microsoft WinRT Storage API:10.0.19041.320 (WinBuild.160101.0800):Microsoft Corporation         winrnr.dll:LDAP RnR Provider DLL:10.0.19041.546 (WinBuild.160101.0800):Microsoft Corporation         wintypes.dll:Windows Base Types DLL:10.0.19041.320 (WinBuild.160101.0800):Microsoft Corporation         wshbth.dll:Windows Sockets Helper DLL:10.0.19041.546 (WinBuild.160101.0800):Microsoft Corporation         xinput1_4.dll:Microsoft Common Controller API:10.0.19041.320 (WinBuild.160101.0800):Microsoft Corporation         zip.dll:OpenJDK Platform binary:17.0.1.0:Microsoft Stacktrace:     at net.minecraft.client.main.Main.main(Main.java:169) ~[client-1.18.2-20220404.173914-srg.jar%2392!/:?] {re:classloading,pl:runtimedistcleaner:A}     at jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:?] {}     at jdk.internal.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:77) ~[?:?] {}     at jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:?] {}     at java.lang.reflect.Method.invoke(Method.java:568) ~[?:?] {}     at net.minecraftforge.fml.loading.targets.CommonClientLaunchHandler.lambda$launchService$0(CommonClientLaunchHandler.java:31) ~[fmlloader-1.18.2-40.2.1.jar%2317!/:?] {}     at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:37) [modlauncher-9.1.3.jar%235!/:?] {}     at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:53) [modlauncher-9.1.3.jar%235!/:?] {}     at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:71) [modlauncher-9.1.3.jar%235!/:?] {}     at cpw.mods.modlauncher.Launcher.run(Launcher.java:106) [modlauncher-9.1.3.jar%235!/:?] {}     at cpw.mods.modlauncher.Launcher.main(Launcher.java:77) [modlauncher-9.1.3.jar%235!/:?] {}     at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:26) [modlauncher-9.1.3.jar%235!/:?] {}     at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:23) [modlauncher-9.1.3.jar%235!/:?] {}     at cpw.mods.bootstraplauncher.BootstrapLauncher.main(BootstrapLauncher.java:149) [bootstraplauncher-1.0.0.jar:?] {}     Mod List:          client-1.18.2-20220404.173914-srg.jar             |Minecraft                     |minecraft                     |1.18.2              |NONE      |Manifest: a1:d4:5e:04:4f:d3:d6:e0:7b:37:97:cf:77:b0:de:ad:4a:47:ce:8c:96:49:5f:0a:cf:8c:ae:b2:6d:4b:8a:3f         forge-1.18.2-40.2.1-universal.jar                 |Forge                         |forge                         |40.2.1              |NONE      |Manifest: 84:ce:76:e8:45:35:e4:0e:63:86:df:47:59:80:0f:67:6c:c1:5f:6e:5f:4d:b3:54:47:1a:9f:7f:ed:5e:f2:90   -------------   I removed the system details part because I was unsure it was necessary, I'll post it if it is.  I'd like to know what's causing this issue, I am trying to read the crash log but I don't think I know where to look when it comes to these things.
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