Posted June 30, 201510 yr So I made a multitextured block and want to have a texture for the particles when the block breaks, but it seems that I got something wrong with the particles, since they have the" missing texture" texture Also accessing minecraft textures is bugging me quite a bit, since they arent shown correct too { "parent": "block/orientable", "textures": { "particles": "machineries:blocks/smelterfront", "up": "machineries:blocks/furnace_top", "down": "blocks/bricks", "north": "machineries:blocks/smelterfront", "south": "machineries:blocks/smelterside", "west": "machineries:blocks/smelterside", "east": "machineries:blocks/smelterside" } } Any ideas?
June 30, 201510 yr HI blockorientable looks like this { "parent": "block/cube", "textures": { "particle": "#front", "down": "#top", "up": "#top", "north": "#front", "east": "#side", "south": "#side", "west": "#side" } } When you use blockorientable as the parent model for your block, you need to define the textures front, top, side. If you want to define up, down, north, south, west, east and particle (not particles!) use cube as the parent model. -TGG
June 30, 201510 yr Author Perfect, thank you! Still I dont know why it isnt taking the "blocks/bricks", rest is now working fine!
June 30, 201510 yr Hi There is no texture called "blocks/bricks", you've made a spelling mistake. Do you know how to browse the minecraft assets folder to find the correct name? Either open up the forgeSrc-1.8- library, or look in the assets/minecraft folder under windows explorer -TGG
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