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more defined entity than MovingObjectType.ENTITY?


Gingerbreadman

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Could you be more specific?

 

You want to ignore all other entities that you hit with rayTrace and only run code on pig-hit?

or

You want to pass through all entities and hit only pigs (rayTrace beam will pass through others)?

1.7.10 is no longer supported by forge, you are on your own.

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