Jump to content

[1.7.10] Custom mob render glitch?


ChaKha

Recommended Posts

Hello,

 

I've been making my own custom mob for a while now, and I've come across this issue. My mob is pretty tall (about 15 blocks tall if you want numbers), so whenever I look up at it and don't look at its base (on the ground), it disappears. Whenever I look back down at its base, it pops back up. How can I fix it to be rendered persistently or something like that?

 

Thanks for reading!

Link to comment
Share on other sites

In your entity on init, set the entitys

ignoreFrustumCheck

field to

true

.

Don't ask for support per PM! They'll get ignored! | If a post helped you, click the "Thank You" button at the top right corner of said post! |

mah twitter

This thread makes me sad because people just post copy-paste-ready code when it's obvious that the OP has little to no programming experience. This is not how learning works.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.