Posted July 10, 201510 yr I recently started to add new items and blocks to my mod, and I copied what I had done for my previous blocks, including adding the item .json for how they should be displayed within the inventory menu's. Here is a copy of this .json I used for this block: { "parent": "em:block/Cloth_Chair", "display": { "thirdperson": { "rotation": [ 10, -45, 170 ], "translation": [ 0, 1.5, -2.75 ], "scale": [ 0.375, 0.375, 0.375 ] } } } Any help would be greatly appreciated
July 10, 201510 yr When defining a model you are actually only baking it. It will be used for item-in-world and block-in-world. For the model to be used by item-held you need to register its "inventory version". HAve a look at this repo with base tuts: https://github.com/TheGreyGhost/MinecraftByExample Look into e.g Simple Block tutorial, into its resources (assets) and ClientProxy. 1.7.10 is no longer supported by forge, you are on your own.
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