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'onItemRightClick' being called right after 'onItemUse' is called


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In my item's onItemUse method, some data about the tile entity that the player has right clicked on while sneaking is saved to the itemstack. If a player right clicks the item while sneaking and not looking at anything, this data is cleared. However when the player sneak-right clicks the tile entity, the onItemUse method is called then onItemRightClick is called. I want to stop the later from happening. Is this controlled by the return value of onItemUse or something else?

I like trains.

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    public boolean onItemUse(ItemStack stack, EntityPlayer player, World world, int x, int y, int z, int side, float p_77648_8_, float p_77648_9_, float p_77648_10_) {
        if (world.isRemote)
            return true;


There we go. It works now.

I like trains.

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