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[1.8] keybind != mousebind detect when player leftClick ??


perromercenary00

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good days

 

i wanna do some tricki code but get stuck in the mere begining,

 

well there is the method onItemRitgthClick but there is not an onItemLeftClick, only an entitySwing()

 

i wanna do some code to make it to perform an action only when you hold left click for at least 8 Ticks but do nothing if yoy just press for less than 8 ticks and release leftclick

 

but entitySwing just execute one time and nevermore until you release leftClick and press again

 

soo i wass tincking,  if i do some nbttag boolean leftclicked = true; inside the entitySwing  method 

 

then make a loop inside onUpdate() to check if (leftclicked = true) {count 8 ticks} then ask if mouse leftclick is pressed in local world, then send message to server to execute the pieze of code in the item i want when hold leftclick for more than 8 ticks

 

 

well thats the idea, the part whith i get stuck is how you make a keybind to check for mouse clicks, well i alredy have one working keybind class that check for keyboard's key_Minus key_asterisk and key_division and send messages to server, but i could realize howto to check for mouse events

thats the ting i need help whith   

 

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hellow

i found something in the  Mouse class and do

 

  /**

    * Called each tick as long the item is on a player inventory. Uses by maps to check if is on a player hand and

    * update it's contents.

    */

    public void onUpdate(ItemStack stack, World worldIn, Entity entityIn, int itemSlot, boolean isSelected)

    {

   

    if (isSelected)

    {

   

    if (Mouse.isButtonDown(0))

    {

    System.out.println("Boton Zero");

    }

   

    if (Mouse.isButtonDown(1))

    {

    System.out.println("Boton uno");

    }

 

    if (Mouse.isButtonDown(2))

    {

    System.out.println("Boton dos");

    }

   

    }

   

    }

 

 

 

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