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Posted

Hi All,

 

I have been trying to work out why MC keeps crashing after installing Forge.

I have been through google but couldn't find anything really relate to my issue, Mostly fault mods causing the install. But I havent installed any MODs!

 

I am trying to get Jurassic Craft going for my son, But I can't even play with forge.

*JurassicCraft Requires 1.7.10 which is what I am trying to run on but doesnt work.

Have also tried Forge1.8 11.14.3.1487 but same results, Opens blank screen then crashes.

 

When I run without Forge, No issues minecraft plays fine.

At a lost with this one now.

 

Thank you to anyone who can help out

Currently trying:

Forge 1.7.10 - 10.13.4.1490-1.7.10

 

 

---- Minecraft Crash Report ----

// You should try our sister game, Minceraft!

 

Time: 7/13/15 7:18 PM

Description: Initializing game

 

java.lang.RuntimeException: org.lwjgl.LWJGLException: Could not create context (WGL_ARB_create_context)

at cpw.mods.fml.client.SplashProgress.start(SplashProgress.java:199)

at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:193)

at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:480)

at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)

at net.minecraft.client.main.Main.main(SourceFile:148)

at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)

at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)

at java.lang.reflect.Method.invoke(Unknown Source)

at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)

at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

Caused by: org.lwjgl.LWJGLException: Could not create context (WGL_ARB_create_context)

at org.lwjgl.opengl.WindowsContextImplementation.nCreate(Native Method)

at org.lwjgl.opengl.WindowsContextImplementation.create(WindowsContextImplementation.java:50)

at org.lwjgl.opengl.ContextGL.<init>(ContextGL.java:132)

at org.lwjgl.opengl.DrawableGL.createSharedContext(DrawableGL.java:77)

at org.lwjgl.opengl.DrawableGL.createSharedContext(DrawableGL.java:41)

at org.lwjgl.opengl.SharedDrawable.<init>(SharedDrawable.java:50)

at cpw.mods.fml.client.SplashProgress.start(SplashProgress.java:192)

... 10 more

 

 

A detailed walkthrough of the error, its code path and all known details is as follows:

---------------------------------------------------------------------------------------

 

-- Head --

Stacktrace:

at cpw.mods.fml.client.SplashProgress.start(SplashProgress.java:199)

at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:193)

at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:480)

 

-- Initialization --

Details:

Stacktrace:

at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)

at net.minecraft.client.main.Main.main(SourceFile:148)

at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)

at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)

at java.lang.reflect.Method.invoke(Unknown Source)

at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)

at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

 

-- System Details --

Details:

Minecraft Version: 1.7.10

Operating System: Windows 7 (amd64) version 6.1

Java Version: 1.7.0_79, Oracle Corporation

Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Oracle Corporation

Memory: 76099832 bytes (72 MB) / 186646528 bytes (178 MB) up to 477102080 bytes (455 MB)

JVM Flags: 1 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump

AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used

IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0

FML:

GL info: ' Vendor: 'ATI Technologies Inc.' Version: '2.1.8545 Release' Renderer: 'Radeon X1300/X1550 Series  '

Launched Version: 1.7.10-Forge10.13.4.1490-1.7.10

LWJGL: 2.9.1

OpenGL: Radeon X1300/X1550 Series  GL version 2.1.8545 Release, ATI Technologies Inc.

GL Caps: Using GL 1.3 multitexturing.

Using framebuffer objects because ARB_framebuffer_object is supported and separate blending is supported.

Anisotropic filtering is supported and maximum anisotropy is 16.

Shaders are available because OpenGL 2.1 is supported.

 

Is Modded: Definitely; Client brand changed to 'fml,forge'

Type: Client (map_client.txt)

Resource Packs: []

Current Language: ~~ERROR~~ NullPointerException: null

Profiler Position: N/A (disabled)

Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used

Anisotropic Filtering: Off (1)

 

 

Posted

So I had go it to work on my Laptop, which had the config folder

 

Copied that config folder over into minecraft folder and boom working after editing the file :)

 

Thank you all for the help :)

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