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package OnerGamer;

 

import net.minecraft.block.Block;

import net.minecraft.block.material.Material;

import net.minecraft.creativetab.CreativeTabs;

import net.minecraft.init.Blocks;

import net.minecraft.init.Items;

import net.minecraft.item.Item;

import net.minecraft.item.ItemArmor;

import OnerGamer.Register.ProxyCommon;

import OnerGamer.Register.References;

import cpw.mods.fml.common.Mod;

import cpw.mods.fml.common.Mod.EventHandler;

import cpw.mods.fml.common.Mod.Instance;

import cpw.mods.fml.common.SidedProxy;

import cpw.mods.fml.common.event.FMLInitializationEvent;

import cpw.mods.fml.common.event.FMLPreInitializationEvent;

import cpw.mods.fml.common.registry.GameRegistry;

import cpw.mods.fml.common.registry.LanguageRegistry;

import net.minecraftforge.common.util.EnumHelper;

import OnerGamer.Item.Sword.fireSword;

import OnerGamer.Item.Sword.iceSword;

import OnerGamer.Item.Sword.poisonSword;

import OnerGamer.Item.Sword.assassinSword;

import OnerGamer.Item.Sword.wingSword;

import OnerGamer.Item.Sword.lightSword;

import OnerGamer.Item.Sword.warHammer;

import OnerGamer.Item.Armor.bloodHelmet;

import OnerGamer.Item.Armor.invisibleArmor;

import OnerGamer.Item.Armor.speedBoot;

import OnerGamer.Item.Armor.jumpBoot;

import OnerGamer.Item.Armor.sunArmor;

import OnerGamer.Item.Armor.lavaPants;

import OnerGamer.Item.Armor.infraredGlasses;

import OnerGamer.Item.Armor.divingHelmet;

 

@Mod(modid = References.MODID, version = References.VERSION)

public class OnerGamer

{

public static final String modid = "OnerGamer";

public static final String version = "1.0";

 

@Instance(modid)

public static OnerGamer instance;

 

@SidedProxy(clientSide = "OnerGamer.Register.ProxyClient", serverSide = "OnerGamer.Register.ProxyCommon")

public static ProxyCommon proxy;

   

    public static CreativeTabs onerCombat = new CreativeTabs("onerCombat") {public Item getTabIconItem() {return OnerGamer.fireSword;}};

   

    public static ItemArmor.ArmorMaterial normalArmor = EnumHelper.addArmorMaterial("normalArmor", 33, new int[] { 2, 6, 5, 2 }, 10);

    public static ItemArmor.ArmorMaterial hardArmor = EnumHelper.addArmorMaterial("hardArmor", 66, new int[] { 2, 6, 5, 2 }, 20);

    public static Item.ToolMaterial stremSword = EnumHelper.addToolMaterial("stremSword", 3, 1561, 8.0F, 10.0F, 10);

    public static Item.ToolMaterial assassinSwordz = EnumHelper.addToolMaterial("assassinSwordz", 3, 100, 8.0F, 30.0F, 10);

   

    public static Item fireSword = new fireSword(stremSword);

    public static Item iceSword = new iceSword(stremSword);

    public static Item poisonSword = new poisonSword(stremSword);

    public static Item assassinSword = new assassinSword(assassinSwordz);

    public static Item wingSword = new wingSword(stremSword);

    public static Item lightSword = new lightSword(stremSword);

    public static Item warHammer = new warHammer(stremSword);

    public static Item bloodHelmet = new bloodHelmet(normalArmor, 0, "bloodHelmet");

    public static Item invisibleArmor = new invisibleArmor(normalArmor, 1, "invisibleArmor");

    public static Item speedBoot = new speedBoot(normalArmor, 3, "speedBoot");

    public static Item jumpBoot = new jumpBoot(normalArmor, 3, "jumpBoot");

    public static Item sunArmor = new sunArmor(hardArmor, 1, "sunArmor");

    public static Item lavaPants = new lavaPants(normalArmor, 2, "lavaPants");

    public static Item infraredGlasses = new infraredGlasses(normalArmor, 0, "infraredGlasses");

    public static Item divingHelmet = new divingHelmet(normalArmor, 0, "divingHelmet");

   

    public static Block blockObsidianTable;

   

    @EventHandler

    public void init(FMLInitializationEvent event)

    {

    proxy.registerRenderInformation();

    }

   

    @EventHandler

    public void PreInit(FMLPreInitializationEvent preEvent)

    {

    blockObsidianTable = new ObsidianBlock(Material.rock).setBlockName("ObsidianBlock").setBlockTextureName("");

   

    GameRegistry.registerBlock(blockObsidianTable, "ObsidianTable");

   

    proxy.registerRenderThings();

    }

   

    public OnerGamer()

    {

    GameRegistry.registerItem(fireSword, "fireSword");

    GameRegistry.registerItem(iceSword, "iceSword");

    GameRegistry.registerItem(poisonSword, "poisonSword");

    GameRegistry.registerItem(assassinSword, "assassinSword");

    GameRegistry.registerItem(wingSword, "wingSword");

    GameRegistry.registerItem(lightSword, "lightSword");

    GameRegistry.registerItem(warHammer, "warHammer");

    GameRegistry.registerItem(bloodHelmet, "bloodHelmet");

    GameRegistry.registerItem(invisibleArmor, "invisibleArmor");

    GameRegistry.registerItem(speedBoot, "speedBoot");

    GameRegistry.registerItem(jumpBoot, "jumpBoot");

    GameRegistry.registerItem(sunArmor, "sunArmor");

    GameRegistry.registerItem(lavaPants, "lavaPants");

    GameRegistry.registerItem(infraredGlasses, "infraredGlasses");

    GameRegistry.registerItem(divingHelmet, "divingHelmet");

    }

   

    @EventHandler

    public void load(FMLInitializationEvent event)

    {

      LanguageRegistry.instance().addStringLocalization("itemGroup.onerCombat", "en_us", "onerCombat");

    }

   

}

 

Posted

 

package OnerGamer;

 

import net.minecraft.block.BlockContainer;

import net.minecraft.block.material.Material;

import net.minecraft.tileentity.TileEntity;

import net.minecraft.world.World;

 

public class ObsidianBlock extends BlockContainer {

 

public ObsidianBlock(Material material) {

super(material);

this.setHardness(2.0F);

this.setResistance(5.0F);

this.setCreativeTab(OnerGamer.onerCombat);

}

 

public int getRenderType(){

return -1;

}

 

public boolean isOpaqueCude(){

return false;

}

 

public boolean renderAsNormalBlock(){

return false;

}

 

@Override

public TileEntity createNewTileEntity(World ver1, int ver2) {

return new TileEntityObsidianBlock();

}

 

}

 

Posted

 

package OnerGamer.Model;

 

import net.minecraft.client.model.ModelBase;

import net.minecraft.client.model.ModelRenderer;

import net.minecraft.entity.Entity;

 

public class ObsidianTable extends ModelBase

{

  //fields

    ModelRenderer tabletop;

    ModelRenderer legone;

    ModelRenderer legtwo;

    ModelRenderer legtree;

    ModelRenderer legfour;

 

  public ObsidianTable()

  {

    textureWidth = 64;

    textureHeight = 32;

   

      tabletop = new ModelRenderer(this, 0, 0);

      tabletop.addBox(0F, 0F, 0F, 16, 4, 16);

      tabletop.setRotationPoint(-8F, 12F, -8F);

      tabletop.setTextureSize(64, 32);

      tabletop.mirror = true;

      setRotation(tabletop, 0F, 0F, 0F);

      legone = new ModelRenderer(this, 48, 20);

      legone.addBox(0F, 0F, 0F, 4, 8, 4);

      legone.setRotationPoint(-8F, 16F, -8F);

      legone.setTextureSize(64, 32);

      legone.mirror = true;

      setRotation(legone, 0F, 0F, 0F);

      legtwo = new ModelRenderer(this, 32, 20);

      legtwo.addBox(0F, 0F, 0F, 4, 8, 4);

      legtwo.setRotationPoint(4F, 16F, 4F);

      legtwo.setTextureSize(64, 32);

      legtwo.mirror = true;

      setRotation(legtwo, 0F, 0F, 0F);

      legtree = new ModelRenderer(this, 0, 20);

      legtree.addBox(4F, 0F, -8F, 4, 8, 4);

      legtree.setRotationPoint(0F, 16F, 0F);

      legtree.setTextureSize(64, 32);

      legtree.mirror = true;

      setRotation(legtree, 0F, 0F, 0F);

      legfour = new ModelRenderer(this, 16, 20);

      legfour.addBox(0F, 0F, 0F, 4, 8, 4);

      legfour.setRotationPoint(-8F, 16F, 4F);

      legfour.setTextureSize(64, 32);

      legfour.mirror = true;

      setRotation(legfour, 0F, 0F, 0F);

  }

 

  public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5)

  {

    super.render(entity, f, f1, f2, f3, f4, f5);

    setRotationAngles(f, f1, f2, f3, f4, f5, entity);

    tabletop.render(f5);

    legone.render(f5);

    legtwo.render(f5);

    legtree.render(f5);

    legfour.render(f5);

  }

 

  public void renderModel(float f){

  tabletop.render(f);

    legone.render(f);

    legtwo.render(f);

    legtree.render(f);

    legfour.render(f);

  }

 

  private void setRotation(ModelRenderer model, float x, float y, float z)

  {

    model.rotateAngleX = x;

    model.rotateAngleY = y;

    model.rotateAngleZ = z;

  }

 

  public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity entity)

  {

    super.setRotationAngles(f, f1, f2, f3, f4, f5, entity);

  }

 

}

 

Posted

 

package OnerGamer.renderer;

 

import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;

import net.minecraft.tileentity.TileEntity;

import net.minecraft.util.ResourceLocation;

 

import org.lwjgl.opengl.GL11;

 

import OnerGamer.OnerGamer;

import OnerGamer.Model.ObsidianTable;

public class RenderObsidianTable extends TileEntitySpecialRenderer {

 

private static final ResourceLocation texture = new ResourceLocation(OnerGamer.modid + ":" + "texture/model/ObsidianTable.png");

 

private ObsidianTable model;

 

public RenderObsidianTable(){

this.model = new ObsidianTable();

}

 

@Override

public void renderTileEntityAt(TileEntity tileendidy, double x, double y, double z, float f) {

GL11.glPushMatrix();

GL11.glTranslatef((float)x + 0.5F, (float)x + 1.5F, (float)x + 0.5F);

this.bindTexture(texture);

 

GL11.glPushMatrix();

this.model.renderModel(0.0625F);

GL11.glPopMatrix();

GL11.glPopMatrix();

}

}

 

Posted

Are you stupid, or are you just acting like you are? We said to use pastebin or github, and you just paste random bits of code on the forum...

Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support.

 

1.12 -> 1.13 primer by williewillus.

 

1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support.

 

http://www.howoldisminecraft1710.today/

Posted

 

 

package OnerGamer.Register;

 

public class ProxyClient extends ProxyCommon{

 

public void registerRenderThings(){

 

}

 

public void registerTileEntitySpecialRenderer(){

 

}

}

 

 

 

 

package OnerGamer.Register;

 

public class ProxyCommon {

 

public void registerRenderInformation(){

 

}

 

public void registerRenderThings(){

 

}

 

public void registerTileEntitySpecialRenderer(){

 

}

}

 

 

 

 

package OnerGamer.Register;

 

public class References {

public static final String MODID = "OnerGamer";

public static final String VERSION = "1.0";

public static final String NAME = "OnerGamer";

}

 

 

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