Posted July 17, 201510 yr I want to create a TileEntity that can be moved by Spatial Pylons. But if I implement the IMovableTile interface, the game will crash if no AE2 is installed. How can I add a movable TileEntity without require AE2?
July 17, 201510 yr I'm on mobile ATM so I can't say much, but take a look at forge's @Optional-annotation. If my post helped you, please press that "Thank You"-button to show your appreciation. Also if you don't know Java, I would suggest you read the official tutorials by Oracle to get an idea of how to do this. Thanks, and good modding! Also if you haven't, set up a Git repo for your mod not only for convinience but also to make it easier to help you.
July 17, 201510 yr Have a look at the coolAlias' tutorial 'Modding with APIs'. Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support. 1.12 -> 1.13 primer by williewillus. 1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support. http://www.howoldisminecraft1710.today/
July 17, 201510 yr Author Thanks! I added "@Optional.Interface" to the Class and minecraft does not longer crash.
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