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Hello All,

I am developing my first mod and I just recently added textures.

The script I'm using to add textures is as underlined:

 

public ZShard(){

setMaxStackSize(64);

setCreativeTab(CreativeTabs.tabMisc);

setUnlocalizedName("zodiac_shard");

func_111206_d("zodiacmod:Zodiac Shard");

 

After I entered this code into the ZShard class (which is my item) I attempted to run my mod (I am running on Eclipse Kepler), my results were bad, the Minecraft 1.8 window opened, began to initiate my mod, then crashed. My console within the eclipse window told me this:

 

[19:19:54] [Client thread/INFO] [sTDOUT]: [net.minecraft.init.Bootstrap:printToSYSOUT:663]: #@!@# Game crashed! Crash report saved to: #@!@# /Users/Caroline/Desktop/forge-1.8-11.14.3.1450-src/eclipse/./crash-reports/crash-2015-07-23_19.19.54-client.txt

 

If I omitted important information just let me know, I'm new to this.

 

I need to have these textures to showcase my mod by tomorrow and I'm in a bad position. I'd be very grateful if you could help!

 

Computer: MacBook Pro with Mac OS X Ver 10.7.5

Software: Eclipse Kepler

Forge Ver: 11.14.3.1450

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