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[1.8] Log texture problem (multiple textures on one block) [[Solved]]


PSmithgamer

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Well, I've been trying to make a custom log for a tree structure I am spawning in. I've copied and pasted all the .json files that the oak log had and edited them to what I think makes it work. Although. this seems not the case. In the console it will say " [Client thread/ERROR] [FML]: Model definition for location am:mango_wood#normal not found"

 

I have no idea of this, I'm checked my files and the order of them but I can't find anything so I was wondering if anyone could help me with this problem.

 

mango_wood.json blockstate

 

{

    "variants": {

        "axis=y":  { "model": "am:mango_wood" },

        "axis=z":  { "model": "am:mango_wood_side" },

        "axis=x":  { "model": "am:mango_wood_side", "y": 90 },

        "axis=none":    { "model": "am:mango_wood_bark" }

    }

}

 

mango_wood_bark.json models, block

 

{

    "parent": "block/cube_all",

    "textures": {

        "all": "am:blocks/mango_wood"

    }

}

 

mango_wood_side.json models, block

 

{

    "parent": "block/column_side",

    "textures": {

        "end": "am:blocks/mango_wood_top",

        "side": "am:blocks/mango_wood"

    }

}

 

mango_wood.json models, block

 

{

    "parent": "block/cube_column",

    "textures": {

        "end": "am:blocks/mango_wood_top",

        "side": "am:blocks/mango_wood"

    }

}

 

mango_wood.json models, item

 

{

    "parent": "am:block/mango_wood",

    "display": {

        "thirdperson": {

            "rotation": [ 10, -45, 170 ],

            "translation": [ 0, 1.5, -2.75 ],

            "scale": [ 0.375, 0.375, 0.375 ]

        }

    }

}

 

Files

 

koSJZGq.png

 

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