Posted November 8, 201212 yr Minecraft 1.4.2 Forge 6.0.1.341 Alright so I just switched from ModLoader to Forge. I tried to run the client through Eclipse after making a small test mod. The reason I'm not thinking about the mod right now is because of the nature of the first parts of the text file. 2012-11-07 21:53:25 [iNFO] [ForgeModLoader] Forge Mod Loader version 4.2.6.422 for Minecraft 1.4.2 loading 2012-11-07 21:53:25 [FINEST] [ForgeModLoader] All core mods are successfully located 2012-11-07 21:53:25 [FINEST] [ForgeModLoader] Discovering coremods 2012-11-07 21:53:25 [FINEST] [ForgeModLoader] Found library file argo-2.25.jar present and correct in lib dir 2012-11-07 21:53:25 [iNFO] [sTDOUT] Downloading file: files.minecraftforge.net/fmllibs/guava-12.0.1.jar 2012-11-07 21:53:25 [iNFO] [sTDOUT] The libFile's path is C:\Users\Carlito\MineCraft Everything\1.4.2 Moddings folder\jars\lib\guava-12.0.1.jar 2012-11-07 21:53:25 [FINEST] [ForgeModLoader] Downloading file http://files.minecraftforge.net/fmllibs/guava-12.0.1.jar 2012-11-07 21:53:25 [iNFO] [ForgeModLoader] Downloading file http://files.minecraftforge.net/fmllibs/guava-12.0.1.jar 2012-11-07 21:53:31 [sEVERE] [ForgeModLoader] There was a problem downloading the file guava-12.0.1.jar automatically. Perhaps you have an environment without internet access. You will need to download the file manually or restart and let it try again 2012-11-07 21:53:31 [FINEST] [ForgeModLoader] Found library file asm-all-4.0.jar present and correct in lib dir 2012-11-07 21:53:31 [sEVERE] [ForgeModLoader] There were errors during initial FML setup. Some files failed to download or were otherwise corrupted. You will need to manually obtain the following files from these download links and ensure your lib directory is clean. 2012-11-07 21:53:31 [sEVERE] [ForgeModLoader] *** Download http://files.minecraftforge.net/fmllibs/argo-2.25.jar 2012-11-07 21:53:31 [sEVERE] [ForgeModLoader] *** Download http://files.minecraftforge.net/fmllibs/guava-12.0.1.jar 2012-11-07 21:53:31 [sEVERE] [ForgeModLoader] *** Download http://files.minecraftforge.net/fmllibs/asm-all-4.0.jar 2012-11-07 21:53:31 [sEVERE] [ForgeModLoader] <===========> 2012-11-07 21:53:31 [sEVERE] [ForgeModLoader] The following is the errors that caused the setup to fail. They may help you diagnose and resolve the issue 2012-11-07 21:53:31 [sEVERE] [ForgeModLoader] A download error occured 2012-11-07 21:53:31 [sEVERE] [ForgeModLoader] <<< ==== >>> 2012-11-07 21:53:31 [sEVERE] [ForgeModLoader] The following is diagnostic information for developers to review. 2012-11-07 21:53:31 [sEVERE] [ForgeModLoader] Error details java.lang.RuntimeException: A download error occured at cpw.mods.fml.relauncher.RelaunchLibraryManager.downloadFile(RelaunchLibraryManager.java:486) at cpw.mods.fml.relauncher.RelaunchLibraryManager.handleLaunch(RelaunchLibraryManager.java:131) at cpw.mods.fml.relauncher.FMLRelauncher.setupHome(FMLRelauncher.java:155) at cpw.mods.fml.relauncher.FMLRelauncher.relaunchClient(FMLRelauncher.java:92) at cpw.mods.fml.relauncher.FMLRelauncher.handleClientRelaunch(FMLRelauncher.java:26) at net.minecraft.client.Minecraft.main(Minecraft.java:2152) at Start.main(Start.java:29) Caused by: java.net.SocketTimeoutException: Read timed out at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source) at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source) at java.lang.reflect.Constructor.newInstance(Unknown Source) at sun.net.www.protocol.http.HttpURLConnection$6.run(Unknown Source) at sun.net.www.protocol.http.HttpURLConnection$6.run(Unknown Source) at java.security.AccessController.doPrivileged(Native Method) at sun.net.www.protocol.http.HttpURLConnection.getChainedException(Unknown Source) at sun.net.www.protocol.http.HttpURLConnection.getInputStream(Unknown Source) at cpw.mods.fml.relauncher.RelaunchLibraryManager.downloadFile(RelaunchLibraryManager.java:470) ... 6 more Caused by: java.net.SocketTimeoutException: Read timed out at java.net.SocketInputStream.socketRead0(Native Method) at java.net.SocketInputStream.read(Unknown Source) at java.net.SocketInputStream.read(Unknown Source) at java.io.BufferedInputStream.fill(Unknown Source) at java.io.BufferedInputStream.read1(Unknown Source) at java.io.BufferedInputStream.read(Unknown Source) at sun.net.www.http.HttpClient.parseHTTPHeader(Unknown Source) at sun.net.www.http.HttpClient.parseHTTP(Unknown Source) at sun.net.www.protocol.http.HttpURLConnection.getInputStream(Unknown Source) at sun.net.www.protocol.http.HttpURLConnection.getHeaderField(Unknown Source) at java.net.URLConnection.getHeaderFieldLong(Unknown Source) at java.net.URLConnection.getContentLengthLong(Unknown Source) at java.net.URLConnection.getContentLength(Unknown Source) at cpw.mods.fml.relauncher.RelaunchLibraryManager.downloadFile(RelaunchLibraryManager.java:469) ... 6 more 2012-11-07 21:53:53 [iNFO] [sTDERR] Exception in thread "main" java.lang.RuntimeException: java.lang.RuntimeException: A fatal error occured and FML cannot continue 2012-11-07 21:53:53 [iNFO] [sTDERR] at cpw.mods.fml.relauncher.FMLRelauncher.setupHome(FMLRelauncher.java:175) 2012-11-07 21:53:53 [iNFO] [sTDERR] at cpw.mods.fml.relauncher.FMLRelauncher.relaunchClient(FMLRelauncher.java:92) 2012-11-07 21:53:53 [iNFO] [sTDERR] at cpw.mods.fml.relauncher.FMLRelauncher.handleClientRelaunch(FMLRelauncher.java:26) 2012-11-07 21:53:53 [iNFO] [sTDERR] at net.minecraft.client.Minecraft.main(Minecraft.java:2152) 2012-11-07 21:53:53 [iNFO] [sTDERR] at Start.main(Start.java:29) 2012-11-07 21:53:53 [iNFO] [sTDERR] Caused by: java.lang.RuntimeException: A fatal error occured and FML cannot continue 2012-11-07 21:53:53 [iNFO] [sTDERR] at cpw.mods.fml.relauncher.RelaunchLibraryManager.handleLaunch(RelaunchLibraryManager.java:227) 2012-11-07 21:53:53 [iNFO] [sTDERR] at cpw.mods.fml.relauncher.FMLRelauncher.setupHome(FMLRelauncher.java:155) 2012-11-07 21:53:53 [iNFO] [sTDERR] ... 4 more
November 8, 201212 yr Read EAQ. Yes, it applies to eclipse too, except your .minecraft is mcp/jars. Read the EAQ before posting! OR ELSE! This isn't building better software, its trying to grab a place in the commit list of a highly visible github project. www.forgeessentials.com Don't PM me, I don't check this account unless I have to.
November 8, 201212 yr Author Read EAQ. Yes, it applies to eclipse too, except your .minecraft is mcp/jars. You mean the log? I posted it the first time around, if that is what you're talking about.
November 8, 201212 yr Excessively Asked Questions: http://www.minecraftforge.net/forum/index.php/topic,2429.0.html
November 8, 201212 yr Author Excessively Asked Questions: http://www.minecraftforge.net/forum/index.php/topic,2429.0.html Are you sending me to the EAQ for the download link for the files that go in the lib folder? If so I have already done that five times.
November 8, 201212 yr Excessively Asked Questions: http://www.minecraftforge.net/forum/index.php/topic,2429.0.html Are you sending me to the EAQ for the download link for the files that go in the lib folder? If so I have already done that five times. except your .minecraft is mcp/jars. ^ What that means is, grab the files from the EAQ and place them in yourmcpfolder/jars/lib. There. Read the EAQ before posting! OR ELSE! This isn't building better software, its trying to grab a place in the commit list of a highly visible github project. www.forgeessentials.com Don't PM me, I don't check this account unless I have to.
November 8, 201212 yr Author Excessively Asked Questions: http://www.minecraftforge.net/forum/index.php/topic,2429.0.html Are you sending me to the EAQ for the download link for the files that go in the lib folder? If so I have already done that five times. except your .minecraft is mcp/jars. ^ What that means is, grab the files from the EAQ and place them in yourmcpfolder/jars/lib. There. I just said I did that. I have done it. Put it in the right directory. Still same issue. Edit: Room mate was screwing with me. Made the that lib folder actually a shortcut to a lib folder in the MCP directory.
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.