Posted July 30, 201510 yr I know your gonna say but you can use like 5 things to change it even if final and Ill say yes I know; but the problem is I have a situation where Im working with hundreds of bounding boxes for a mod Im making and these workarounds are killing performance for what could be so simple. Please, I know it kills but can you please just remove the final modifier from min/max XYZ on AxisAlignedBB. Also the finals on xyzCoords of the Vec3 class Ill pray to LexGod evry day promise "you seem to be THE best modder I've seen imo." ~spynathan ლ(́◉◞౪◟◉‵ლ
July 30, 201510 yr Author Ill update my java and check "you seem to be THE best modder I've seen imo." ~spynathan ლ(́◉◞౪◟◉‵ლ
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