Jump to content

Mob spawned only on client side?


Degubi

Recommended Posts

My first suspicion would be that you got some part of common code into a client-side only class. Therefore, what I would want to see is *where* your mod code resides (or what it overrides).

 

Be especially suspicious of any existential code sharing a location with rendering / texturing. Only the client needs to worry about drawing pictures, but both server *and* client need to know existence, position etc.

 

Oh, another thing: The goat may exist in both your client and server, but the problem could be with your friend's installation of your mod (or a conflicting mod). You should do some careful debugging/logging of goat spawning on all three to see where the ball is actually being dropped.

 

The debugger is a powerful and necessary tool in any IDE, so learn how to use it. You'll be able to tell us more and get better help here if you investigate your runtime problems in the debugger before posting.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.