Jump to content
View in the app

A better way to browse. Learn more.

Forge Forums

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Featured Replies

guiscreen can not be run on the server.

You'll need to be a bit more specific than that. What are you trying to do, how is it not working, what errors are you getting?

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

  • Author

i create gui screen but this Guiscreen is not available on this servers.

 

 

package OnerGamer.Gui.iPhone;

 

import org.lwjgl.opengl.GL11;

 

import OnerGamer.Gui.iPhone.Button.EndButton;

import OnerGamer.Gui.iPhone.Button.LEDButton;

import OnerGamer.Gui.iPhone.Button.LHButton;

import OnerGamer.Register.References;

import net.minecraft.client.Minecraft;

import net.minecraft.client.gui.GuiButton;

import net.minecraft.client.gui.GuiScreen;

import net.minecraft.util.ResourceLocation;

 

public class GuiiPhone extends GuiScreen {

 

EndButton button0;

LEDButton button1;

LHButton button2;

 

int guiWidth = 148;

int guiHeight = 80;

 

@Override

public void drawScreen(int x, int y, float f){

int guiX = (width - guiWidth) /2;

int guiY = (width - guiHeight) /2;

mc.renderEngine.bindTexture(new ResourceLocation("onermod:" + "textures/gui/iphone/bggus.png"));

GL11.glColor4f(1,1,1,1);

drawDefaultBackground();

drawTexturedModalRect(guiX - 50, guiY - 185, 0, 0, guiWidth + 148 , guiHeight + 165);

fontRendererObj.drawString("LED", guiX + 42, guiY - 86, 0x000000);

fontRendererObj.drawString("LockHome", guiX + 80, guiY - 86, 0x000000);

super.drawScreen(x, y, f);

}

 

@Override

public void initGui(){

int guiX = (width - guiWidth) /2;

int guiY = (width - guiHeight) /2;

buttonList.clear();

buttonList.add(button0 = new EndButton(0, guiX + 67, guiY + 30, 20, 20, ""));

buttonList.add(button1 = new LEDButton(1, guiX + 43, guiY - 110, 10, 20, ""));

buttonList.add(button2 = new LHButton(2, guiX + 92, guiY - 110, 20, 20, ""));

super.initGui();

}

 

@Override

protected void actionPerformed(GuiButton button){

switch(button.id){

case 0:

this.mc.displayGuiScreen((GuiScreen)null);

            this.mc.setIngameFocus();

}

switch(button.id){

case 1:

Minecraft.getMinecraft().displayGuiScreen(new GuiLED());

}

switch(button.id){

case 2:

Minecraft.getMinecraft().displayGuiScreen(new GuiLockHome());

}

super.actionPerformed(button);

}

}

 

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

Important Information

By using this site, you agree to our Terms of Use.

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.