Posted August 7, 201510 yr In the process of converting from names to UUID's I ran into a snag. I'm trying to get the name of an offline player. I get all the uuid's off the offline players from looking for the stored data files for the players. It worked well in 1.7 and it still works fairly well now, except for the name. From what I've dug through, I need to get the name from the GamerProfile. Its not stored in the players's data file. I'm using this to get the gamerprofile on the server GameProfile profile = MinecraftServer.getServer().getMinecraftSessionService().fillProfileProperties(new GameProfile(uuid, (String)null), false); It runs, but the name always comes back null. Tried it with true on forced authentification, but no luck. This is the same code used for skulls, so I'm unsure why it won't work. Is it possible because i'm in dev environment, its not talking to MOjang? If you try to trace out the code, it is ultimately in "YggdrasilMinecraftSessionService" in minecraft. Long time Bukkit & Forge Programmer Happy to try and help
August 7, 201510 yr Author Thank you. Not what I was hoping for, but reality is what it is. Long time Bukkit & Forge Programmer Happy to try and help
August 9, 201510 yr MinecraftServer.getServer().getPlayerProfileCache().getProfileByUUID(UUID.fromString("someuuid")).getName()
August 9, 201510 yr Author clienthax, i might be reading the code wrong, but that just looks like a cache of who has been logged on since the server started, not all the players represented in storage. What has been your experience with it? Long time Bukkit & Forge Programmer Happy to try and help
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