Posted August 9, 201510 yr To remove recipes from mods, my mod has to load after them. Is there any way I can do so without having to use FMLPostInitializationEvent and without making that mod hard dependency?
August 9, 201510 yr In the dependencies field of your @Mod annotation, you can list dependencies as before / after (optional dependency) or required-before / required-after (required dependency). Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.
August 9, 201510 yr Author So I can do it like this? dependencies="after:BuildCraft|Transport" That needs to be documented
August 9, 201510 yr Yes, that will work. The doc comment of the @Mod annotation does show a brief example using required-after, but doesn't specify the exact format of the dependencies string (the field's doc comment references ModLoader's "priorities" string, so it probably hasn't been updated in a few years). Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.
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