Posted August 11, 201510 yr Hi! I was trying to render an item in the GUI... I used: @Override public void drawBackground(InterfaceCustomFurnace gui, int x, int y) { if(this.tileEntityCustomFurnace.getStackInSlot(1) != null) { GL11.glPushMatrix(); GL11.glTranslatef(gui.getLeft() + 30, gui.getTop() + 35, 100); float scale = 60F; GL11.glScalef(-scale, scale, scale); GL11.glRotatef(180, 0, 0, 1); RenderHelper.enableStandardItemLighting(); RenderManager.instance.renderEntityWithPosYaw(tileEntityCustomFurnace.item, 0, 0, 0, 0, 0); RenderHelper.disableStandardItemLighting(); GL11.glPopMatrix(); } } but the item speed is too high! http://i.imgur.com/2wpc6wM.jpg I try to change some variables, but it stays the same :\ Thanks for any help Thanks João Fernandes
August 11, 201510 yr Author Solved it! My bad -.- I forgot to mess around with the hoverStart value... Thanks João Fernandes
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