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Posted

I am thinking about making a mod that goes into really complex methods of blacksmithing; where you could create your own metals. I am wondering if it is possible to have the colour, properties, name and NBT data changed to create a new liquid in game.

 

I have probably not explained myself very well, but i hope you get the gist. THANKS!

Posted

Been there, done that. Also - I am not only one (lookup Tinkers Construct).

 

Answer is clear 'yes, it is possible'.

 

You can colorize blocks, items and with a bit of knowledge - even fluids.

You can store colors, blend them inside NBT (for block you need TE).

1.7.10 is no longer supported by forge, you are on your own.

Posted

FluidStack

has an NBT compound tag like

ItemStack

does. Most

Fluid

getter methods supply a

FluidStack

parameter, which you can use to determine the returned value.

 

Fluid

s only exist as

FluidStack

s when in a tank or container (e.g. buckets) of some sort; when they're in the world as a

Block

, only the

Fluid

is known (so you don't have anywhere to store NBT data unless you make a

TileEntity

for the

Block

).

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

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