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Posted

I have quite some questions, here's the first.

How do I detect the hit direction from the targetEntity, Is there any kind of way to do it?

How do I make a player move backwards? I've tried using motions but it doesn't actually move in the direction, instead it moves on the X axis, Z axis and so on

And moving to the last, can a client actually affect another client through a server? Like making them stop sprinting or it's a serverside-code?

Posted

How do I detect the hit direction from the targetEntity, Is there any kind of way to do it?

Use the interactAt method in your entity (func_174825_a).

How do I make a player move backwards? I've tried using motions but it doesn't actually move in the direction, instead it moves on the X axis, Z axis and so on
You might be able to just set moveForward to a negative value. But I don't know if that screws things up.

And moving to the last, can a client actually affect another client through a server? Like making them stop sprinting or it's a serverside-code?

It's serverside.

Uhm I forgot i'm using 1.7.10 and I cannot seem to find func_174825_a and interactAt anywhere

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