Jump to content

custom entity not rendering [SOLVED]


Stephen_789

Recommended Posts

I am attempting to create my first mod, but after creating a custom entity I ran into a problem: when I spawn the entity in it refuses to render

 

after a bit of experimentation, my friend and I figured out that the problem is between the registerEntityRenderingHandler in my client proxy and doRender. I know that the entity is being spawned in (the entity count goes up) and the proxy works because I've used it for tileEntities in the past. Its just not calling the doRender for some reason.

 

the client proxy is as follows:

 

import cpw.mods.fml.client.registry.ClientRegistry;
import cpw.mods.fml.client.registry.RenderingRegistry;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.entity.RenderManager;

public class clientProxy extends commonProxy {

public void registerProxies() {

	RenderingRegistry.registerEntityRenderingHandler(entityNew.class, new renderNew());

}

}

 

 

and the render class itself includes the following:

 

import org.lwjgl.opengl.GL11;

import net.minecraft.client.model.ModelBase;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.entity.Render;
import net.minecraft.client.renderer.entity.RenderEntity;
import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraft.entity.Entity;
import net.minecraft.util.ResourceLocation;

public class renderNew extends Render {

public void doRender(Entity entity, double x, double y, double z, float f1, float f2) {

	//Rendering Code

}

@Override
protected ResourceLocation getEntityTexture(Entity entity) {
	return null;
}

}

 

 

I know its not a problem with my rendering code (I have rendering code, I just cut it off to shorten the code to look through) since my friend tried replacing it with a normal render class and it still didn't work.

 

I'd appreciate any help you could give me

 

EDIT: My friend recommended that I include the following pieces of information:

-in addition to doRender not being run, the function (func_147939_a) that calls the doRender is not getting run for the entity

-the entity is registered with EntityRegistry.registerModEntity in the main mod class

 

Link to comment
Share on other sites

You shouldn't remove code from your post of your render class. There may still be some issue there (although I understand why you think there is not).

 

Anyway, when people think that an entity is not rendering, it can actually be other problems:

1) maybe the entity is not spawning at all. Confirm that the constructor for your entity is being called (by using a System.out.println statement or similar)

2) maybe the entity is spawning but is spawning in position 0, 0, 0 or in some other position not near the player. In your entity's onUpdate() use System.out.println to output the entity position to the console.

3) Your texture mapping is off and so you're seeing through your entity due to transparent part of texture being mapped. I find it is a good idea to delete your texture asset while debugging entity rendering, then you'll get that pink and block checkered default pattern so you'll be sure to see it if it is there.

 

Also not that when testing entity rendering it is a good idea to make the entity bounding box visible. You can do this by pressing F3+B.

Check out my tutorials here: http://jabelarminecraft.blogspot.com/

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • LUCONETWORK  LucoNetwork is a brand new SkyBlock and Prisons server and we are looking for staff & Developers. We are always in need of players and we want to make this a very fun and enjoyable server for all to enjoy. We are welcoming ALL. We hope to be the best and we want your support to make our servers better. Thank you so much for reading this. About the server: We are currently working on getting the SkyBlock server up and released. Then we will be working on some more servers to get them up. We will be bug fixing once the server released & working hard to get updates out to Skyblock too. we are striving to be the best network. What game modes can I hope to see inside Luco Network?  Prisons  Lifesteal  SkyBlock  Survival / Earth SMP Why should I join LucoNetwork? We strive to listen to our player base, we want to work for our player base.  We strive to make the best & enjoyable servers for all to enjoy. Our links: https://discord.gg/fmd4SrzdWt
    • When i try to launch Minecraft Java 1.20.1 forge with mods (82 mods),on start it loaded all mods,but at end Java just crashed.  p.s i allocated 8GB ram for minecraft and i didn't runned another instance.Log file pp.s I use ATlauncher   Environment: Organising filesystem [24/04/2024 23:40:08 PM] ATLauncher Version: 3.4.36.3 [11ae0b2334c236e93ee8128de980952b2a1b8900] [24/04/2024 23:40:08 PM] App Arguments: ["--install-method=aur","--no-launcher-update"] [24/04/2024 23:40:08 PM] JVM Arguments: ["-Dawt.useSystemAAFontSettings=on","-Dswing.aatext=true"] [24/04/2024 23:40:08 PM] Java Version: Java 22 (22) [24/04/2024 23:40:08 PM] Java Path: /usr/lib/jvm/java-22-openjdk [24/04/2024 23:40:08 PM] 64 Bit Java: true [24/04/2024 23:40:08 PM] RAM Available: 14931MB [24/04/2024 23:40:08 PM] Launcher Directory: **USERSDIR** [24/04/2024 23:40:08 PM] GPU: IvyBridge GT2 [HD Graphics 4000] (Intel Corporation (0x8086)) unknown 256MB VRAM [24/04/2024 23:40:08 PM] CPU: Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz 4 cores/8 threads [24/04/2024 23:40:08 PM] Operating System: EndeavourOS (unknown (unknown) build 6.8.7-arch1-1) [24/04/2024 23:40:08 PM] Bitness: 64 [24/04/2024 23:40:08 PM] Uptime: 15889 [24/04/2024 23:40:08 PM] Manufacturer: GNU/Linux
    • If you have nvidia graphics, don't touch your amd drivers, otherwise it might fix it but keep running on integrated graphics, which will result in terrible performance. For nvidia graphics, you need to tell windows and nvidia control panel that anything Minecraft related (the launcher, java, etc...) should prefer high performance graphics so that it actually uses your nvidia gpu
    • In the ever-evolving landscape of technology, the rise of cryptocurrencies and digital assets has introduced both unparalleled opportunities and unprecedented challenges. As these digital currencies become increasingly prevalent, so too does the risk of theft and loss. Yet, amidst the complexity and uncertainty, there exists a beacon of hope: ADRIAN LAMO HACKER. Technology has indeed become more sophisticated and enhanced, presenting new challenges in the realm of asset recovery. However, just as any other currency can be stolen or lost, crypto and digital assets are not beyond redemption. With the right expertise and guidance, recovery is possible and achievable. Contact ADRIAN LAMO HACKER via the website: https://adrianlamohackpro.online/ , a trusted, honest, and certified agency specializing in the retrieval of stolen or lost digital assets. In my own experience, I found myself in dire straits after falling victim to cybercriminals who absconded with a significant portion of my crypto holdings. It was a daunting situation, but I refused to succumb to despair. Upon engaging ADRIAN LAMO HACKER, their professionalism, and integrity immediately struck me, as an unwavering commitment to their clients. They deeply understand blockchain technology and utilize advanced methodologies to trace and recover lost or stolen funds. Their approach is meticulous, their expertise unparalleled, and their results speak for themselves. In a matter of days, ADRIAN LAMO HACKER successfully traced and recovered over 90% of my stolen funds, a feat I once believed to be unattainable. Their fees were fair and transparent, and communication throughout the process was nothing short of excellent. They kept me informed every step of the way, providing reassurance and guidance when I needed it most. For anyone who has fallen victim to crypto theft or loss, I wholeheartedly recommend ADRIAN LAMO HACKER. They are not just experts in their field; they are guardians of justice in the digital realm. With their assistance, you can reclaim what's rightfully yours and emerge stronger than ever before. So, if you find yourself grappling with the devastation of lost or stolen digital assets, don't despair. Reach out to ADRIAN LAMO HACKER via website: https://adrianlamohackpro.online/  / Telegram: @ADRIANLAMOHACKERTECH and let them guide you toward a brighter tomorrow.
  • Topics

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.