Grizzly101 Posted November 11, 2012 Posted November 11, 2012 Hello Everyone! Is there any possible way to not add ".setLightOpacity(0);" for your slabs and stairs and still not screw up the shading? The vanilla slabs and stairs don't have it and works fine. In fact, the shading is different than the slabs I made. Here is a picture of my test room:http://sphotos-e.ak.fbcdn.net/hphotos-ak-snc6/259930_447233528666661_2045660487_n.jpg[/img] Here is a picture of it with my slabs(doubled): http://sphotos-g.ak.fbcdn.net/hphotos-ak-prn1/60739_447233535333327_1247379448_n.jpg[/img] Here is a picture of it with stone slabs(doubled) http://sphotos-c.ak.fbcdn.net/hphotos-ak-ash3/549046_447233508666663_1313670354_n.jpg[/img] It seems like my slabs do not block the light from coming in. Guess its because of ".setLightOpacity(0)" Note: My slab has almost the same color as a stone slab. Please tell me if there is an alternative. Quote
rich1051414 Posted November 12, 2012 Posted November 12, 2012 I would like to know too, I also had to allow all light to pass through the block so the block is shaded correctly without the 'ghost shading'. I know minecraft stairs and slabs used to allow all light through, so obviously a workaround in in there somewhere, but I haven't been bothered enough by it yet to track it down. Quote
SanAndreaP Posted November 12, 2012 Posted November 12, 2012 As far as I know, single and doubled slabs don't share the same block-ID, they have different ones. Quote Don't ask for support per PM! They'll get ignored! | If a post helped you, click the "Thank You" button at the top right corner of said post! | mah twitter This thread makes me sad because people just post copy-paste-ready code when it's obvious that the OP has little to no programming experience. This is not how learning works.
rich1051414 Posted November 13, 2012 Posted November 13, 2012 As far as I know, single and doubled slabs don't share the same block-ID, they have different ones. Ah, that would make sense Quote
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