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Setting the .setLightOpacity(0); for slabs and Stairs


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Posted

Hello Everyone! :) Is there any possible way to not add ".setLightOpacity(0);" for your slabs and stairs and still not screw up the shading? The vanilla slabs and stairs don't have it and works fine. In fact, the shading is different than the slabs I made.

 

Here is a picture of my test room:width=800 height=449http://sphotos-e.ak.fbcdn.net/hphotos-ak-snc6/259930_447233528666661_2045660487_n.jpg[/img]

 

 

Here is a picture of it with my slabs(doubled):

width=800 height=449http://sphotos-g.ak.fbcdn.net/hphotos-ak-prn1/60739_447233535333327_1247379448_n.jpg[/img]

 

 

Here is a picture of it with stone slabs(doubled)

width=800 height=449http://sphotos-c.ak.fbcdn.net/hphotos-ak-ash3/549046_447233508666663_1313670354_n.jpg[/img]

 

 

It seems like my slabs do not block the light from coming in. Guess its because of ".setLightOpacity(0)"

Note: My slab has almost the same color as a stone slab.

 

Please tell me if there is an alternative. :)

Posted

I would like to know too, I also had to allow all light to pass through the block so the block is shaded correctly without the 'ghost shading'.

I know minecraft stairs and slabs used to allow all light through, so obviously a workaround in in there somewhere, but I haven't been bothered enough by it yet to track it down.

Posted

As far as I know, single and doubled slabs don't share the same block-ID, they have different ones.

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This thread makes me sad because people just post copy-paste-ready code when it's obvious that the OP has little to no programming experience. This is not how learning works.

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