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Featured Replies

Posted

Hello!

How can I store and operate with angles in Minecraft? Is there any conventional method?

 

I need to store vertical and horizontal angles/

  • Author

more information please we are no wizards. when do u want to store, when to access, how to use

 

I'm making mod with light beams.

 

Beam should be created by block and go to the setted direction (direction should calculates based on start block and block that player selected). So I want to store this direction.

 

P.S. Sorry for my bad English.

sounds like a case for TileEntities. Make the Block shootin the beam a TileEntity and store the information inside. For more informations on how to use TileEntities ask google, ull find a lot

  • Author

Am I right understanding, that  you recommend to store angle as TileEntities store it?

 

Thank your for help.

if i get u right. u want to save a set of data for each of ur blocks to create a beam in a specific angle.

so i recommend u to save these angles inside a tileentity, yes.

  • Author

Ok, I readed information about yaw and pitch angles. I find that they stores in float variable.

But I don't understand in which form they are stored in float variable.

 

Are float variables store yaw and pitch angles as PI/anynumber?

They are stored in radians (-180 till 180) you can convert them to degrees by doing MathHelper.toDegrees(angle) or to radians by doing MathHelper.toRadians. PS - if you need help with the beam calulation i can help you too, cuz im doing something pretty similar atm :D

  • Author

Thank you for answer.

 

Ok, I understand in which form they stores.

 

Which values of the yaw and pith are match with axis(positive direction)?

 

ItsAMysteriousYT, thank you for help offer. Where can I write you some questions(Email, personal messages, forum)?

 

P.S. Sorry for my bad English

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