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Posted

Forge version = 1506

I'm getting a nullpointer, but i can not find where it is. The game is not crashing, but it stops loading the game at "Loading - Initializing mods Phase 1".

This is the log: https://gist.github.com/robmart/490b7910c0ae10c457c2

InitItems class

 

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ItemTextures

 

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Posted

I don't know 1.8, but try fixing what's wrong with your mcmod.info and see where it goes from there?

WIP mods: easyautomation, easyenergy, easyelectronics, easymoney, easytrasportation, easysecurity, easymultiverse, easyfactions, easymagick, easyalchemy, easyseasons

Posted

The NullPointerException you're seeing is happening when Minecraft attempts to generate a crash report and is not related to your problem. If you'd look farther up in the log, you would've seen this:

 

 

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Specifically, this:

 

The mcmod.info file in TerrariaCraft cannot be parsed as valid JSON.

 

Run your mcmod.info file through a JSON validator. This will tell you what is wrong with your JSON.[/code]

Don't make mods if you don't know Java.

Check out my website: http://shadowfacts.net

Developer of many mods

Posted
  On 8/30/2015 at 8:17 PM, shadowfacts said:

The NullPointerException you're seeing is happening when Minecraft attempts to generate a crash report and is not related to your problem. If you'd look farther up in the log, you would've seen this:

 

 

  Reveal hidden contents

 

 

Specifically, this:

 

The mcmod.info file in TerrariaCraft cannot be parsed as valid JSON.
[/code

Run your mcmod.info file through a [url=http://jsonlint.com/]JSON validator[/url]. This will tell you what is wrong with your JSON.

So i fixed it, but it still crashes. New log https://gist.github.com/robmart/5f5fe85573fb54b2a077

Posted

Build 1506 is so brand-spanking new that it might have a bug in it. Try again with (recommended) build 1450 (the one with a solid star beside it) and see if you get better results.

The debugger is a powerful and necessary tool in any IDE, so learn how to use it. You'll be able to tell us more and get better help here if you investigate your runtime problems in the debugger before posting.

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