Jump to content

[Idea] Central location for in-game editing of mod options.


Recommended Posts

Posted

At the moment, when a mod wants to offer options to the user, it has to set those in the config files, or create a custom gui to allow them to set in game.

 

My Suggestion is to put a new "Options..." button under the "Mods..." screen on the main menu, that allows mod creators to provide an options screen in that location. Similar, a "Mods Options..." can be added to the default minecraft options screen, to allow in-game editing of those settings that are safe to do so.

 

It is up to the mod developers to properly respond to any changes to the options where applicable.

 

Note that I consider Block ID assignment explicitly outside the scope of this Suggestion. (as that should not be changed during a game.)

Posted

I have seen this once before, but on Mo' Creatures (I think), but this idea seems better :D. It should be like config.save and .load for the api. Maybe they should also add more subcategories like Options > [My Mod] > [Option category] > [Option Button], and we would use code like config.addSubCategory and config.addOption. Each option should also be its own object like Option derp = new Option(id);

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.