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Posted

I'm creating a custom mob and I want it to spawn in a Nether Fortress, the same way blaze, magma cubes, and wither skeletons do in vanilla. The normal way that I would add a mob spawn is using this:

EntityRegistry.addSpawn(Entity<Mob>.class, 15, 4, 4, EnumCreatureType.MONSTER, <Biome>)); 

but seeing as the Nether Fortress is a generated structure instead of a biome, I'm not sure how to go about doing that.

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This thread makes me sad because people just post copy-paste-ready code when it's obvious that the OP has little to no programming experience. This is not how learning works.

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