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[1.7.10] what is the current equivalent of IPlayerTracker?


kauan99

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I need to run a really expensive chain of methods (it involves sending and receiving data over the network), and I need it only when a player joins the server. I wanted to know if there's a way to do it without the need to come up with a hacky handler of EntityJoinWorldEvent

WIP mods: easyautomation, easyenergy, easyelectronics, easymoney, easytrasportation, easysecurity, easymultiverse, easyfactions, easymagick, easyalchemy, easyseasons

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I need to run a really expensive chain of methods (it involves sending and receiving data over the network), and I need it only when a player joins the server. I wanted to know if there's a way to do it without the need to come up with a hacky handler of EntityJoinWorldEvent

Why is it hacky?

I'm back from being gone for... I think its been about a year. I'm pretty sure nobody remembers me, but hello anybody who does!

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Why is it hacky?

 

well I would have to somehow differentiate between respawning after death, changing worlds... I don't need the operation to run in any of those cases, only when I player enters the server.

WIP mods: easyautomation, easyenergy, easyelectronics, easymoney, easytrasportation, easysecurity, easymultiverse, easyfactions, easymagick, easyalchemy, easyseasons

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