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[1.7.10] How do you rotate the player's camera?


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In your case, since you have camera shake that should only occur presumably in 1st person, the answer is actually simpler: move the player, not the camera.


What I mean by that is, you can rotate the player's head yaw and pitch, and their view perspective will change accordingly, effectively simulating camera movement without moving the camera.


That's how I made the Z-targeting in my Zelda mod, though I had originally framed the problem in the same way that you had and made no progress on it for over a day until I rephrased the question.

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