Posted November 12, 201212 yr I'd like to be able to make the default Glass Blocks / Glass Panes act as if the neighboring Block was one of their own types. In case of the Panes it means that the default Panes should connect to Blocks i tell it to connect to. Also, Glass Block should not render their side when you are looking through your own Block. In my Mod i did it this way (replacing the class files as a coremod): https://github.com/BStramke/NetherStuffs/tree/master/src/common/net/minecraft/src its not perfect because i had to use addToSameBlockList(Block.glass.blockID); in my own Glass File, which should be done in the Glass Block (?), look at this file for further info: https://github.com/BStramke/NetherStuffs/blob/master/src/common/NetherStuffs/Blocks/NetherSoulGlass.java Check out my Mod, NetherStuffs (http://netherstuffs.wikispaces.com/)! Its goal is to enrich the Nether to more use than "Giant Lava source". (Currently Work in Progress)
November 13, 201212 yr https://github.com/MinecraftForge/MinecraftForge/issues/248 I already made a fix for this, just waiting on some kind of response on the matter. A few others responded with other, more wide spread fixes.
November 16, 201212 yr Author Actually, this may just fix the issue with Panes, it wouldnt affect the Glass Blocks side Texture rendering. And it is doable with an AccessTransformer, but as i seen its not possible to remove final from methods yet (already posted that as issue). Check out my Mod, NetherStuffs (http://netherstuffs.wikispaces.com/)! Its goal is to enrich the Nether to more use than "Giant Lava source". (Currently Work in Progress)
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