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[SOLVED] Using @Metadata


keepcalm

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I'm trying to make a mod with dynamically-generated metadata, but FML is not registering my @Metadata early enough - in PostInit, getting the metadata shows the expected result, but in the 'Mods' screen, it just says that I need a mcmod.info file.

 

The source code in question can be found here.

 

Does anyone know what I'm doing wrong?

 

Fixed it, seems to have something to do with meta.autoGenerated needing to be true

Protip: try and find answers yourself before asking on the forum.

It's pretty likely that there is an answer.

 

Was I helpful? Give me a thank you!

 

 

width=635 height=903http://bit.ly/HZ03zy[/img]

 

 

Tired of waiting for mods to port to bukkit?

use BukkitForge! (now with a working version of WorldEdit!)

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The point is that even the information that's being registered in the constructor isn't working.

Protip: try and find answers yourself before asking on the forum.

It's pretty likely that there is an answer.

 

Was I helpful? Give me a thank you!

 

 

width=635 height=903http://bit.ly/HZ03zy[/img]

 

 

Tired of waiting for mods to port to bukkit?

use BukkitForge! (now with a working version of WorldEdit!)

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