Posted September 5, 201510 yr I'm trying to make randomly-generated weapons. Everything from their damage, durability, enchantability, repair item, name colour and size. I have it all set up the way I want it but now I need to have it be saved to each individual generated sword. But how do I save those to NBT and read from NBT to set the actual values so already-existing swords don't re-generate upon every load?
September 5, 201510 yr Look for Item methods that take an ItemStack parameter, you can use this to read the values from the NBT. Attack damage: override getAttributeModifiers(ItemStack stack) (look at ItemSword to see how it adds the attack damage modifier) Durability: override getMaxDamage(ItemStack stack) Enchantability: override getItemEnchantability(ItemStack stack) Repair item: override getIsRepairable(ItemStack p_82789_1_, ItemStack p_82789_2_) (the arguments are the items in the left and right slots of the anvil respectively) Name colour: override getRarity(ItemStack p_77613_1_) (for one of the default rarity colours) or getItemStackDisplayName(ItemStack p_77653_1_) (for custom colours using EnumChatFormatting ) Size: Not entirely sure, but you probably want to implement IItemRenderer Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.
September 5, 201510 yr You have to do it where you generate your sword. You for sure have an ItemStack in there. Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support. 1.12 -> 1.13 primer by williewillus. 1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support. http://www.howoldisminecraft1710.today/
September 5, 201510 yr Author How would I write the repair item and the value of EnumChatFormatting to NBT?
September 6, 201510 yr How would I write the repair item and the value of EnumChatFormatting to NBT? ItemStack#writeToNBT will write an ItemStack to an NBTTagCompound . You should be able to save the EnumChatFormatting as a string (i.e. store the result of the toString method). Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.
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